I’m trying to make a slide that a ball can roll down in the game engine. The problem is the turns, they rotate out so the ball flies off the slide how do I control what direction the path/curve tilts?
well, normally you could control the roll ...in Front view, maybe...
Or, convert the Curve to a Mesh and "roll" it a bit with the Proportional tool?
Or, make a complete tube and assign "invisible property" to the top faces?