empty armature

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j kaulfers
Posts: 49
Joined: Tue Feb 08, 2011 5:20 am
Location: Mississippi

empty armature

Postby j kaulfers » Tue Feb 05, 2013 3:23 pm

I had some deform problems that just could not be fixed. Example, I moved a leg bone and part of the chest on the opposite side of the mesh deformed. Weight paint showed no weight on the verticies and would not subtract them.


So I deleted the armature in object mode but it still shows in my outliner. I thought, well maybe it is because the vertex groups are still in place, so I deleted all the vertex groups. No joy, it is still in my outliner, I tried right clicking it in the outliner, no option to delete.

If I add a new armature I then have two in my outliner.

Any suggestions.

j kaulfers
Posts: 49
Joined: Tue Feb 08, 2011 5:20 am
Location: Mississippi

Postby j kaulfers » Tue Feb 05, 2013 3:31 pm

Never mind, I found the answer. Here it is, The armature was still in my modifiers, I simply clicked the X. Back to work experimenting with my mesh.


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