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chat icon bf-blender / Windows (2004/01/13)

jesterKing

Posted: Mon Jan 12, 2004 11:24 pm
Joined: 18 Oct 2002
Posts: 1851
Todays CVS Build:
This CVS Build has been obsoleted by a newer build
http://www.letwory.net/cvsbuilds/bf_blender_windows_20040113.zip

Again, this is build with the SCons, using MSVC7 as the compiler. It has TTF, International, Quicktime and OpenAL support compiled in. There is still no game-engine, but we hope to get it enabled at some point, though (keep the faith! and test/explore other features in the meantime). The build has been scanned for viruses and is found to be clean.

Number of commits since previous build:
* 7 commits
* last commit 2004/01/12 17:51:33 CET

Tthe relevant parts from the CVS commit logs:

* (progress) source Source cleaning continues.
* (progress) interface Huge commits by broken, making menus more consistent. Credit also go to William Reynish for reporting and proposing some missing menu items
* (bug fix) render Trying to fix the flipped normal. Might need more work.
* (progress) yafray Yafray panel splitted in two for better managment. Preliminar square arealight export, but unusable for now. Needs lacking photon export.
* (bug fix) UV unwrap fix for calling 'unwrap UV' from faceselect view3d pulldown.
* (progress) interface Remove redundant button 'size' from Magic texture.

Enjoy!

/jesterKing

Last edited by jesterKing on Wed Jan 14, 2004 12:08 am; edited 2 times in total
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A2597

Posted: Tue Jan 13, 2004 1:39 am
Joined: 24 Feb 2003
Posts: 41
jesterKing wrote:
Todays CVS Build:

* (bug fix) render Trying to fix the flipped normal. Might need more work.


/jesterKing


YEA!!!

Thanks man!
_________________
The man with his head stuck in the Blender.
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klopes

Posted: Tue Jan 13, 2004 6:07 pm
Joined: 16 Oct 2002
Posts: 11
Hi folks. Thits a couple of bugs, I suppose:

Rolling Eyes Python scripts with a GUI hangs the program when events are passed. (Maybe just mine)
Rolling Eyes Metaballs exit the blender when I apply displacemente mapping to them.

Thanks, great work!
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jesterKing

Posted: Tue Jan 13, 2004 7:33 pm
Joined: 18 Oct 2002
Posts: 1851
klopes, thanks for the reports. The metaball-with-displacement-crashes-blender-when-rendering has been spotted already.
With GUI Python scripts I seem to have no problems at all, at least no hanging during events.

/jesterKing
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jesterKing

Posted: Wed Jan 14, 2004 12:08 am
Joined: 18 Oct 2002
Posts: 1851
This CVS Build has been obsoleted by a newer build
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