bf-blender / Linux glibc 2.3.2 (2004/01/23)

User-contributed CVS development builds. Please test and give feedback!

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kino
Posts: 94
Joined: Sun Oct 13, 2002 7:37 pm

bf-blender / Linux glibc 2.3.2 (2004/01/23)

Postby kino » Fri Jan 23, 2004 9:06 am

Autoconf system , no TTF, No Game, openal yes

link: Removed


Log: Hos
Bug fix: meshes deformed by armatures were not getting updated
when rendering an animation, i.e., the deformation was delayed.
Please test by rendering any animations you have that involve armatures.

Log: Hos
Bug Fix: bones get updated after using NKEY in pose mode (not really
useful, but anyways ...).

Log: ianwill
BPython:
- local tentative fix for BLI_gethome(), which returns '.blender' appended only
on some Windows systems. Created bpymenu_gethome() to check and
add '.blender' if needed.
- changed name: .Bpymenus to Bpymenus as suggested by GSR
- trivial additions:
Object module: added methods .set/getSize
Armature/Bone module: bone.set???() methods now accept both n
floats or a list of n floats: fff or (fff). All these additions were requested
by user Carlos Lopez (Klopes).
- New doc: for module Registry.

--
kino
kino3d.com italian site

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