Posted: Wed Jan 28, 2004 2:02 pm
Joined: 13 Oct 2002
Posts: 94
NAN system , truetype yes, international no, Game yes
link:
http://kino3d.com/files/blender-2.32-linux-2004-02-10-glibc2.3.2-i386.tar.gz
please look at the jesterking post to know the update
this version have only the UV undo patch
sorry to not update, some ftp problem in the last days
kino
_________________
kino3d.com italian site
Last edited by kino on Tue Feb 10, 2004 3:13 pm; edited 2 times in total
Posted: Mon Feb 02, 2004 9:22 pm
Joined: 20 Oct 2002
Posts: 5
Is CvS blender in feature freeze because of the up-to-come 2.32 version? A few days since the last update of this great cvs-build thread
Posted: Mon Feb 02, 2004 10:22 pm
Joined: 18 Oct 2002
Posts: 1851
patience (wink wink)
/jesterKing
Posted: Fri Feb 06, 2004 1:00 am
Joined: 21 Dec 2003
Posts: 39
need... linux... builds....
suffering... from... CDS... (CVS Deprivation Syndrome lol)
*moan*
[edit] YAY!!!
Posted: Wed Feb 11, 2004 5:18 am
Joined: 16 Jan 2004
Posts: 50
thankx kino
Posted: Wed Feb 11, 2004 3:27 pm
| olivier wrote: |
Is CvS blender in feature freeze because of the up-to-come 2.32 version? A few days since the last update of this great cvs-build thread  |
Let the developers to rest
All they did a very well work.
They deserve a bit of relax.
Posted: Wed Feb 11, 2004 4:29 pm
Joined: 21 Dec 2003
Posts: 39
The gameengine is acting unusually... weird. When I attempt to do the pumpkinrun tut from the gamekit, and set the pumpkin to a dynamic actor, and hit PKEY, it goes flying randomly all over the place. What's going on?!?!? Whan do we get Solid back?????
Posted: Mon Mar 22, 2004 12:46 am
Joined: 21 Dec 2003
Posts: 39
Why is this still stickied? There's a newer version...