NAN system , truetype yes, international no, Game yes , openal yes
link:
Removed
Log: intrr
"Fixes" bug 929 - The undo system crashed when the maximum number of undo
steps in userprefs was set to 1. Increased the lowest possible value to
2
Log: hos
Modified 'make release' as recommended by J. Walton (removed some @'s)
Log: hos
possible fix for os x problem, caused by SIGVTALRM
Log: phase
Fixed behaviour of cyclic anim textures.
Note: the Fie/Ima (fields per rendered image) functionality is still broken.
Log: phase
Fixed nasty #include.
01-27
Log: eeshlo
fixed problem with ray button and shadow rendering
Blender 'sphere' mode lights in yafray should now have more similar light levels
render shadow button in Blender must now be enabled to render shadows in yafray too
some other minor shadow related corrections
Log: rob
Here's Frank_s (Jos_ Silva) tiny contribution to Blender_s community,
a translation of Blender's interface to Brazilian Portuguese.
ciao
kino
_________________
kino3d.com italian site
Last edited by kino on Wed Jan 28, 2004 2:02 pm; edited 2 times in total
I don't know if I should put this here, apologies if i shouldn't
I am using Redhat 9.0 glibc 2.3.2 and get the following when I render using dispwin
blender: r200_vtxfmt.c:1083: r200VtxfmtUnbindContext: Assertion `vb.context == ctx' failed.
Aborted
I don't get this when I use dispview. Is it my install of linux, I get this on previous version also, if I should post this elsewhere please let me know where.
Regards
You use an ATI card? I have seen a similar failure on another (fedora) box, which also had an ATI card. My guess is, that it's a driver problem.
/jesterKing
Sorry forgot that piece of info, it's an ATI Radeon Mobility. Everything works fine in windows so I'll see about finding a driver that will work if possible. Thanks for the diagnosis.
Regards
I disabled 3d hardware acceleration in the video setup and blender renders properly now,
obviously a driver problemm but at least there is a work around