Render on severaal computer

Blender's renderer and external renderer export

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booch
Posts: 5
Joined: Tue Feb 17, 2004 2:45 pm

Render on severaal computer

Postby booch » Tue Feb 17, 2004 2:49 pm

I have many computers around me. So i want to use them for rendering.
Can you help me for do this ??? :lol:
I've also try to use renderd/broker but it doesn't work properly (perhaps a configuration mistake...). :(
Tell me how to do this things, thanks.

renderjunkie
Posts: 1
Joined: Tue Feb 17, 2004 7:29 pm

Postby renderjunkie » Tue Feb 17, 2004 7:33 pm

Hi booch.
If you use Linux, Irix or Mac OSX, maybe you want to try DrQueue. It was written by a Pal of mine and it works with Maya, renderman and Blender. The Windows Port is not done yet. It will follow soon.

You can find it here:
http://www.drqueue.org

If you have problems using it, mail me.

Greetings

booch
Posts: 5
Joined: Tue Feb 17, 2004 2:45 pm

Postby booch » Wed Feb 18, 2004 8:57 am

Thanks renderjunkie !!!
But I use windows and that's why i have the problem...
If somebody can tell me an another solution ??

kidb
Posts: 254
Joined: Wed Jul 23, 2003 4:31 pm
Contact:

Postby kidb » Wed Feb 18, 2004 11:40 am


booch
Posts: 5
Joined: Tue Feb 17, 2004 2:45 pm

Postby booch » Wed Feb 18, 2004 12:06 pm

It's ok, it seems to work better...But can you help for configurate it and also start a rendering on network ??

kidb
Posts: 254
Joined: Wed Jul 23, 2003 4:31 pm
Contact:

Postby kidb » Wed Feb 18, 2004 1:17 pm

Sorry, better link:

http://www.blender.com.br/portugues/mod ... =Downloads

There are two Versions of the Win32 renderd/broker binaries. Better use the no-debug version..

Extract the files.
Read the file README.
On Windows right-click on file README choose "open with....", then choose editor.
Read.
Follow the instructions.
For offline reading print the file. =8-))

booch
Posts: 5
Joined: Tue Feb 17, 2004 2:45 pm

Postby booch » Wed Feb 18, 2004 3:04 pm

I have this problem now :

1> 250 Blender file accepted
27 bytes out ( 0 to go) of the total 27
1< SingleShotRender 1
Blender renders frame 1
blendercommand = blender.exe -b renderd.blend-1 -f 1
'import site' failed; use -v for traceback
1> 504 blender render command failed
35 bytes out ( 0 to go) of the total 35
[Warning: could not determine argv[0] path
sys_init:warning - no sitedirs added from site module
Created avi: render/0001_0001.avi
added frame 1 (frame 0 in avi): Time: 00:28.89

Blender quit

Does somebody have a resolution??

kidb
Posts: 254
Joined: Wed Jul 23, 2003 4:31 pm
Contact:

Postby kidb » Wed Feb 18, 2004 3:28 pm

1. 'import site' failed; use -v for traceback
check your python-installation (maybe)

2. You cannot render an avi-file via network. Use a single image format tga or jpeg. Composition can be done with Sequenceeditor.

Tipp: use a dedicated server. Mount the shared Blenderdirectory on the clients and start on each client the renderdaemon from the share. So you don't have to mess around with directorynames.

Tipp: use linux =8-)

booch
Posts: 5
Joined: Tue Feb 17, 2004 2:45 pm

Postby booch » Wed Feb 18, 2004 4:39 pm

It's work now !!
Thanks for all :lol:

mcbridea
Posts: 18
Joined: Sun Nov 03, 2002 6:47 am

Postby mcbridea » Fri Feb 20, 2004 8:35 pm

Renderd/broker is up to ver 0.44 now. You can download from the link below binaries for Windows, Linux, and Solaris x86.

http://www.crosscannon.com/modules.php?op=modload&name=Downloads&file=index&req=viewsdownload&sid=1

Some of the things that are changed since 0.41:
* Configure settings by renderd.config file:
* A new work directory is created where the current blend file resides until the render job is finished.
* Broker checks the work directory during an active rendering if a renderd machine connects.
* Renderd reports the platform it is running on when connecting to broker.
* Broker will shutdown all renderds if issued a Ctrl-C


At the moment I am working on Fault-tolerance and better job reporting.

Report bugs, quirks, etc to:

http://projects.blender.org/projects/networkrender/

Greg


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