Is it me (something I can do to get rid of this?) or is it
real renderbugs in 2.32?
Blender BF (windows version) 2.32 release version.
2 Raytraced lights, shadow alpha tracing enabled.
The first bug (weird artifacts in his hair) also appear on normal spotlights
the fastest thing you could do is to file this report to the Bug Tracker
to the left in the menu
Ztonzy - yes you're right.
It seems to be a bug related to "Alpha" layers.
I've switched to the "fiber.py" script by now, no extra
artifacts shows up there.