Hi people.
Bf-Blender (24/04/04) :
http://usuarios.lycos.es/proyectok/Blender/Blender-CVS/
(Compiled under cygwin using the 'make' metod, with game-engine activated)
CVS-Log :
http://www.blender.org/pipermail/bf-blender-cvs/2004-April/date.html
Changes since 2.32 :
http://www.blender3d.org/cms/Changes_since_2_32.66.0.html
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I noticed an error when execute the command 'make release' (to zip the files), can't copy the file 'solid.dll'.
I have found the file that have the instructions to make the release (/home/koex/bf-blender/blender/release/windows/specific.sh) and i modified this lines :
| Code: |
# Add SOLID DLL to package
cp -f $NAN_SOLID/lib/win32/vc6/solid.dll $DISTDIR/solid.dll |
(the directory /win32/vc6/ not exists!
)
for:
| Code: |
# Add SOLID DLL to package
cp -f /home/koex/bf-blender/lib/windows/solid/lib/solid.dll $DISTDIR/solid.dll |
(this is the unique file solid.dll in all the blender source)
Is this correct or i'm wrong?
Thanks in advance.
Salut.
195 views-0 replys
In which forum should I ask to be answered?
I wish I could answer your question koex. For now, if it works, then it's at least on the right track.
Oh, and thanks for a new build, downloading it right now