animating duplicated objects

Animation tools, character animation, non linear animation

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agnostus
Posts: 1
Joined: Mon Aug 02, 2004 12:13 pm

animating duplicated objects

Postby agnostus » Mon Aug 02, 2004 12:19 pm

I am new to blender and afraid I have made some sort of stupid mistake:

I have modeled an object, rigged and skinned it and then posed. Everything worked fine. Then I have multiplied the object, but now I have the problem that I cannot animate the duplicates individually. I guess it has something to do with IPOs, but I have not been able to figure out what exactly (giving each duplicate an object-IPO of its own did not work).

Can anyone give me a hint?

lightning
Posts: 52
Joined: Sat May 17, 2003 9:06 pm

Postby lightning » Mon Aug 02, 2004 7:26 pm

Are both objects connected to the same armature? The Armature uses a system different to IPO's, its called Actions. This is what needs to be seperate.

BTW it is better to ask these types of question on elysiun.com, the coders here get a bit annoyed when too many people ask user questions ;)
The dawn of a new error...


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