Previous Thread  Next Thread

chat icon Exporting a posed model

tiggs

Posted: Thu Oct 07, 2004 10:15 pm
Joined: 07 Oct 2004
Posts: 9
Hi,

I am new to Blender and I just have a quick question, any help or thoughts would be appreciated.
This is what I would like to do.

-Rig an already existing model, not for animation just for ease of posing.
-Export the posed model to .OBJ.

I have no need for the rig, I just want the posed model to retain whatever changes I make in Blender. I have worked on this a while ago but once it was posed and I exported it the model did not retain the changes in other applications. Is there a method for doing this in Blender? Thanks in advance for any help. Smile
Reply with quote


z3r0_d

Posted: Thu Oct 07, 2004 11:37 pm
Joined: 16 Oct 2002
Posts: 1520
enter edit mode

on 3d window header:
mesh->scripts->Apply Deformation

will create another mesh, with the armature deformation applied

then, export that one
Reply with quote


tiggs

Posted: Fri Oct 08, 2004 10:20 am
Joined: 07 Oct 2004
Posts: 9
Hey z3r0_d, thank you very much, that is exactly what I was looking for!
Reply with quote


 
Jump to:  
Powered by phpBB © 2001, 2005 phpBB Group