Action Editor feature or bug ?

Animation tools, character animation, non linear animation

Moderators: jesterKing, stiv

malefico
Posts: 159
Joined: Mon Oct 14, 2002 6:51 am

Action Editor feature or bug ?

Postby malefico » Wed Oct 13, 2004 1:11 pm

Hi,

In latest BFBlender CVS, when selecting a mesh with RVK parented to an armature, both sets of keyframes (action and RVK) are displayed together in a rather confusing way (RVK on top of bones keyframes).

Though ithis might be useful to synchro action with facial animation, it is indeed a little confusing... I spent 1 minute trying to figure out why I couldn't select a keyframe till I realized it was a bone keyframe and I had the mesh selected (thus, only RVK keyframes available for editing) duh !

Is this a new feature or just a bug ?

If a feature, it could be improved by changing colour of "top/below layers" of keyframes to quickly recognize which is which.

Cheers.

malefico.

malefico
Posts: 159
Joined: Mon Oct 14, 2002 6:51 am

Postby malefico » Wed Oct 20, 2004 3:49 pm

Is this a new feature or just a bug ?


Sooo... does anybody know ? :roll:

(I'd like to avoid reporting stuff which is supposed to be correct) :)

malefico
Posts: 159
Joined: Mon Oct 14, 2002 6:51 am

Postby malefico » Tue Nov 02, 2004 1:20 pm

Never mind. Ton enlightened me. It was the mesh with RVK that I linked to an action by mistake, and then there was no way to unlink it till Ton gently made the button reappear. :D

Thanks again Ton !


Return to “Animation”

Who is online

Users browsing this forum: No registered users and 1 guest