alfa channel please help

Game Engine, Players & Web Plug-in, Virtual Reality, support for other engines

Moderators: jesterKing, stiv

remarko
Posts: 3
Joined: Wed Nov 20, 2002 6:34 pm

alfa channel please help

Postby remarko » Wed Nov 20, 2002 7:14 pm

i am having problems making my object transparent (ghostlike)
in game engine

please help

OTO
Posts: 430
Joined: Wed Oct 16, 2002 8:51 pm
Contact:

Postby OTO » Wed Nov 20, 2002 9:21 pm

Hello
You must be more precise with your questions!

You need a completely transparent character (invisible)
Or a translucide one, with texture

Anyway, to have "see trough" character, make a new image in the Gimp
with, let's say 50% opacity and save it in TGA format without compression.
In Blender, select all your faces and UV texture them with the above texture,
press the alpha button and the Copy Draw mode button.

Is this clear?
Bye
António

remarko
Posts: 3
Joined: Wed Nov 20, 2002 6:34 pm

Postby remarko » Thu Nov 21, 2002 7:52 am

thanks

xintoc
Posts: 18
Joined: Tue Oct 29, 2002 1:59 pm

Postby xintoc » Thu Nov 28, 2002 3:13 pm

I have a problem with Add. I have textured the object and then in world
options I apply the mist and put the dis to 100.0 then how to get rid of the
alpha stuff that the object has.

OTO
Posts: 430
Joined: Wed Oct 16, 2002 8:51 pm
Contact:

Postby OTO » Thu Nov 28, 2002 4:55 pm

Hello xintoc

You have a problem, right??!!
Please keep in mind that people who read the posts sometimes they're not
English language native's!!

To get rid of Add??
Just select all the faces press the Opaque button and the Copy Draw mode button!!
Bye
António

xintoc
Posts: 18
Joined: Tue Oct 29, 2002 1:59 pm

Postby xintoc » Fri Nov 29, 2002 12:46 pm

No you don't understand, how to get rid of this light area.(light blue)
Image

OTO
Posts: 430
Joined: Wed Oct 16, 2002 8:51 pm
Contact:

Postby OTO » Fri Nov 29, 2002 2:32 pm

Yeahh, you're talking to town's idiot!!

ADD button only work in the "perfect black" zones
So in the Gimp select the blue area and make it black 0, 0, 0

This way the black areas will be transparent in Blender
Bye
António

xintoc
Posts: 18
Joined: Tue Oct 29, 2002 1:59 pm

Postby xintoc » Fri Nov 29, 2002 2:58 pm

It is black.
Image

xintoc
Posts: 18
Joined: Tue Oct 29, 2002 1:59 pm

Postby xintoc » Fri Nov 29, 2002 3:03 pm

oh and who your calling an idiot, I'm going to send you the *.blend file. :x
http://www.hot.ee/xintoc/help.blend

OTO
Posts: 430
Joined: Wed Oct 16, 2002 8:51 pm
Contact:

Postby OTO » Fri Nov 29, 2002 6:02 pm

Nice the "black" with red characters
Sorry to bother you trying to help you!!!

To get rid of the damn blue, just disable mist!!!!
Now you'll get a bit weird tree, with add!!
To get the real tree colours open the image in Gimp, carefully
select the black make it transparent, save in TGA and use Alpha in Blender.

xintoc
Posts: 18
Joined: Tue Oct 29, 2002 1:59 pm

Postby xintoc » Fri Nov 29, 2002 8:12 pm

Where could I find this gimp?

inka
Posts: 6
Joined: Thu Oct 17, 2002 3:16 pm
Location: Germany

Postby inka » Tue Dec 03, 2002 5:09 pm

Here you find gimp:
http://www.gimp.org/
It's developed under linux, but there should be a windows version too.
Have fun. :D

Ingo


Return to “Interactive 3d”

Who is online

Users browsing this forum: No registered users and 1 guest