Blend compile in VC++ 6.0

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taualex
Posts: 1
Joined: Tue Nov 26, 2002 7:57 pm

Blend compile in VC++ 6.0

Postby taualex » Tue Nov 26, 2002 8:00 pm

Hello!

I`ve download CVS for Blender and complitely lost there :)
How can I compile Blend and GameEngine? I only see .dsp files in each directory, but not a progect file to collect all parts altogether.

Can anybody give me some tips?

Thank you!

alphaomega
Posts: 2
Joined: Fri Oct 18, 2002 8:21 am

Well

Postby alphaomega » Wed Nov 27, 2002 6:32 am

Well first look in blender\blender\intern\make\

there is a .dsw there : intern.dsp

I think its where you start at first.

batch compile it...

then blender\blender\projectfiles\creator\

there's blendercreator.dsw batch compile again...

I have a problem with the first compile so until its fixed, i cant really go further.

I have a strange error:

BSP_CSGMesh.cpp
\blender\blender\intern\bsp\intern\BSP_CSGMesh.cpp(270) : error C2678: binary '-'
its because of this line of code :

Code: Select all

BSP_FaceInd fi(f_it - f_it_begin);


Its probably microsfot implemetation of the STL, but I cant really find a good answer.

If you have problems files not found, just include them in the project.
Its a matter of finding them in the directories (most of the time, you'll find more then one file too choose from).

tell me your doing, even when I follow Nicolatesla advice in, I can't get any executable, even debug mode

(search for Nicolatesla topic maybe it will come handy)


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