path animation

Animation tools, character animation, non linear animation

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mpatino
Posts: 2
Joined: Fri Feb 18, 2005 11:55 am

path animation

Postby mpatino » Fri Feb 18, 2005 12:01 pm

I want to make a model of the solar system with blender. I have a problem with the orbits. I create 2 meshes (UV sphere, earth and moon)) and a bezier curve (for the orbit). and I parent them correctly, but i don't known how to make moon makes more than 1 trip around the earth.
Thanks and excuse my english ;)

Caronte
Posts: 521
Joined: Wed Oct 16, 2002 12:53 am
Location: Valencia-Spain-Europe

Re: path animation

Postby Caronte » Fri Feb 18, 2005 2:29 pm

mpatino wrote:I want to make a model of the solar system with blender. I have a problem with the orbits. I create 2 meshes (UV sphere, earth and moon)) and a bezier curve (for the orbit). and I parent them correctly, but i don't known how to make moon makes more than 1 trip around the earth.
Thanks and excuse my english ;)


This forum is aimed to developers, you can obtain a better help in elysiun.com forums :wink:

To your question:
Add a Ipo curve (Speed) to the Path from 0 to 100 and make it cyclic.
Caronte.
"Some Day, All Will Be Digital"
http://www.nicodigital.com

mpatino
Posts: 2
Joined: Fri Feb 18, 2005 11:55 am

Postby mpatino » Fri Feb 18, 2005 2:36 pm

thanks Caronte, and sorry to all developers for my intrusion ;)


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