Riggeds objects not affects Softbodies objects!!!!!!!!!

Animation tools, character animation, non linear animation

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Joined: Wed Jan 14, 2004 4:55 am

Riggeds objects not affects Softbodies objects!!!!!!!!!

Postby natanael » Thu May 19, 2005 5:58 am

I have tried to put a Softbody cloth in a character animated by Armatures, but the armature animation do not affects the cloth. The moviment of the body maked with Insert Key menu affects. How to make it works?

I have maked a .blend file with an animation to test softbodies. Someone can configure it to make collision between the object called Cloth and the animated by Armatures object called Body? Its would be very useful to me and others users.

Posts: 1
Joined: Wed May 18, 2005 10:46 am

Postby danp » Wed May 25, 2005 6:02 pm

:D Hey I found a solution to your problem and probably a few others. You needed to adjust your weight and stiffness on the softbody shirt and then parent it to the armature!!! By adjusting friction and stiffness I was able to make it less like a wooden board and more like a piece of silk.


Let me know if you have any trouble.


What goes in one ear, pushes something out the other.

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