Changing the loading animation, load.blend example file

Game Engine, Players & Web Plug-in, Virtual Reality, support for other engines

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hexarith
Posts: 4
Joined: Sun Dec 01, 2002 2:14 am

Changing the loading animation, load.blend example file

Postby hexarith » Sun Dec 01, 2002 2:19 am

Has somebody the load.blend file mentioned in the publisher book? I call myself a blender creator geek, but not publisher... I just want to create a nice 3D menu bar for my homepage, and the default rabbit doesn't fit in the major layout...

guru202
Posts: 6
Joined: Sat Dec 07, 2002 2:35 am

Postby guru202 » Sat Dec 07, 2002 3:23 am

I think that the rabbit is embedded in the plug-in. IT may not be possible to change it.

guru202
Posts: 6
Joined: Sat Dec 07, 2002 2:35 am

Postby guru202 » Sat Dec 07, 2002 3:24 am

I think that the rabbit is embedded in the plug-in. IT may not be possible to change it. But, If you can change it please let me know.

André
Posts: 6
Joined: Mon Oct 14, 2002 6:26 am
Location: Switzerland
Contact:

Postby André » Sat Dec 07, 2002 5:35 pm


Riskbreaker
Posts: 41
Joined: Thu Oct 17, 2002 6:38 pm

Postby Riskbreaker » Wed Dec 11, 2002 5:02 am

Its all in the Publisher Manual. It tells you how to replace the default loading file with your own in the embedding code.

What I want to know is how to use numbered percentages instead of a progress bar

eg:

LOADING......23%


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