... for dumb how-do-I questions?
I would like to know if there is a way to scale an objects non-uniformally eg. I'm modelling a wood molding cut at a diagonal at one end. Fastest easiest way was to rotate one end by 45 degrees, then scale it larger in 2 directions. But not the third; I don't want a thicker board at one end. This seems really basic, so I'd be surprised if Blender can't do this, but hell if I can find how ....
|23yrold3yrold wrote: |
|... for dumb how-do-I questions? |
erm.. nope... the Elysiun forums (www.elysiun.com) are, but I'll let you off!
Do you have a middle mouse button!?
If you start to scale an object, move your mouse in the direction you want to scale and then press the middle mouse button. If you move your mouse again, you'll see that the scale is limited to that axis.
Hope this helps!
As a side note, this method works with moving objects too!
Arg .... no middle mouse button. Any other way?
alt left mouse button should be enabled by default if its not
you need to goto the i window and make sure the 2-mouse button
That did it
I'll remember to go to Elysiun with my newb questions from now on too
Elysiun.com?? This is my first time on the new blender website. I haven't used it in a year or so and I'm trying to figure out the site now. Are we supposed to use another website for some questions?