'RenderMan' presentation at BC2005

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Panther
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'RenderMan' presentation at BC2005

Postby Panther » Tue Jul 26, 2005 1:15 am

Paul Gregory, dev lead of Aqsis (http://www.aqsis.org), is aiming to do a RenderMan presentation for BC2005. :)

The plan is to cover the following areas...

1. History of RenderMan - REYES, RSL, standards and implementations.
2. Technical Aspects - REYES, raytracing and anti-aliasing.
3. Blender and RenderMan - Why it's worth bringing these 2 worlds together.
4. Aqsis - Benefits, key features, future plans and showcase.
5. RenderMan Resources - Further infomation for both users and developers.

If you feel anything's been missed, or would like to see something that isn't already listed, please reply to this post ASAP - Thanks.

harkyman
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Postby harkyman » Tue Jul 26, 2005 3:11 am

Don't forget our old old friend Bruno Patatas (who was so nice to us here) and his Open Source renderman compliant Muse renderer.

Oh wait. Their website's gonzo. Do forget about them.

Panther
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Joined: Tue Mar 04, 2003 7:55 pm

Postby Panther » Tue Jul 26, 2005 10:21 am

Hi Harky,

How did I forget 'Muse'... oh that's right, it's vapourware. :D

Will you be making it to BC2005 this year ???

harkyman
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Postby harkyman » Tue Jul 26, 2005 7:31 pm

Nah, and I don't know if I ever will. I live in the U.S. and have a family and mortgage payments!

Panther
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Joined: Tue Mar 04, 2003 7:55 pm

Postby Panther » Tue Jul 26, 2005 10:16 pm

Pity... guess you'll have to catch the presentation online then instead. :wink:

rcas
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Postby rcas » Wed Jul 27, 2005 12:25 pm

Panther wrote:Pity... guess you'll have to catch the presentation online then instead. :wink:

Hi Panther, will I see you at the Conference again this year ? :)

I think something really cool would be a hands on, crash course, for Renderman Shaders.
How to use a Blender:
Put your model, rig, animation and textures in the Blender, turn the Blender on and wait for it to Render, then turn the Blender off and show it to your friends.

thoro
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Postby thoro » Wed Jul 27, 2005 1:30 pm

rcas wrote:Hi Panther, will I see you at the Conference again this year ? :)

Hehe, and how about another try to have a pre-conference dinner this year :P?

Cheers

Thorsten

rcas
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Postby rcas » Wed Jul 27, 2005 3:02 pm

thoro wrote:
rcas wrote:Hi Panther, will I see you at the Conference again this year ? :)

Hehe, and how about another try to have a pre-conference dinner this year :P?

Cheers

Thorsten

Fine by me :) .

It will be me, my partner and my cousin.

Perhaps I should post a new Thread, no ?
How to use a Blender:

Put your model, rig, animation and textures in the Blender, turn the Blender on and wait for it to Render, then turn the Blender off and show it to your friends.

rednelb
Posts: 57
Joined: Sun Aug 01, 2004 1:34 pm

Re: 'RenderMan' presentation at BC2005

Postby rednelb » Wed Jul 27, 2005 8:54 pm

very interesting, thank you!

Panther wrote:Paul Gregory, dev lead of Aqsis (http://www.aqsis.org), is aiming to do a RenderMan presentation for BC2005. :)

The plan is to cover the following areas...

1. History of RenderMan - REYES, RSL, standards and implementations.
2. Technical Aspects - REYES, raytracing and anti-aliasing.
3. Blender and RenderMan - Why it's worth bringing these 2 worlds together.
4. Aqsis - Benefits, key features, future plans and showcase.
5. RenderMan Resources - Further infomation for both users and developers.

If you feel anything's been missed, or would like to see something that isn't already listed, please reply to this post ASAP - Thanks.

emack
Posts: 42
Joined: Fri May 23, 2003 1:53 am

Postby emack » Thu Jul 28, 2005 5:59 am

This looks great. There was (briefly) a direct integration with Renderman in the Tuhopuu2 tree. Unfortunately, it's no longer part of the tree. I believe Jonathan Merritt was working on a set of Python classes to help bridge the two worlds; will this work be part of the presentation?

Panther
Posts: 86
Joined: Tue Mar 04, 2003 7:55 pm

Postby Panther » Thu Jul 28, 2005 11:52 am

Hi guys, what a response !!! :D

Rcas...

Yep, I'm planning on being at the conference this year... I'll be replying to your 'Meet-up' post in a sec. :)

A hands-on session would be nice, but we don't really have access to any high-level tools that'll make shader creation easier to get to grips with. :?

I'll mention it to Paul, maybe we can borrow a room after the presentation for people who want to try the tools we do have.

Thoro...

See Rcas' post, here's the link to save time - http://blender.org/forum/viewtopic.php?t=6579 :)

rednelb...

NP, hope you find it useful. :)

emack...

No, the Tuhopuu2 work is now defunct - Though JM did some great work on the shader side of things. :(

I'll have a word with Jonathan to see what he's up to, but we weren't planning to cover this in our presentation - It's more of an introduction / overview followed by WIP's / future plans.

dienben
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Location: Paris

Postby dienben » Fri Jul 29, 2005 12:45 pm

Hello,

I think the question is not 'what renderman is?', but how could we build an exporter. I thing that the initiative of Paul Gregory is very important (and thank cheerfully him for it). It could help to convince Blender team that we need this exporter. I hope that, at the end of the conference, we could gather a team to develop the thing. There are different initiatives (like the Sutabi's one for exemple), old scripts (like blenderman). There are people who are motivated (as i) to work. But we must gather all our works in ONE.

Dienben

Jared A. Cronin
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Joined: Wed Sep 07, 2005 7:53 pm

Postby Jared A. Cronin » Thu Sep 08, 2005 2:03 pm

rcas wrote:
Panther wrote:Pity... guess you'll have to catch the presentation online then instead. :wink:

Hi Panther, will I see you at the Conference again this year ? :)

I think something really cool would be a hands on, crash course, for Renderman Shaders.
Hey so where is the confrence and how would you catch up on the internet? :D
Jared A. Cronin Noob

joeri
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Postby joeri » Thu Sep 08, 2005 2:50 pm

Jared A. Cronin wrote:Hey so where is the confrence and how would you catch up on the internet? :D


Man,.... :)
One word! : http://www.blender3d.org/cms/Home.2.0.html
(okay 2): http://www.blender3d.org/cms/Blender_Co ... .52.0.html


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