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chat icon Support for MD3 model format?

Cybolic

Posted: Fri Jan 24, 2003 2:43 pm
Joined: 16 Jan 2003
Posts: 2
Idea

I was wondering if anyone was working on an export script for md3 models as used in Quake III, the new Quake Tenebrae and lots of other games?

I mean, with Blender having a game-engine and all, wouldn't it make sence to support such a format?

Cheers...
Cybolic / Christian
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coolegast

Posted: Sat Feb 01, 2003 12:56 pm
Joined: 01 Feb 2003
Posts: 1
I was wondering the same.
As I'm building levels for the q3 engine for quite some time.
I normally used 3ds and milkshape for al my mapobjects. bur since I found out about blender I would really love to use this as my modeling tool.
I allready found out a thing or two about importing md3's but nothing about exporting in the md3 file-format
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