BlendTexture(Texture)

base classes — bpy_struct, ID, Texture

class bpy.types.BlendTexture(Texture)

Procedural color blending texture

progression

Sets the style of the color blending

Type :enum in [‘LINEAR’, ‘QUADRATIC’, ‘EASING’, ‘DIAGONAL’, ‘SPHERICAL’, ‘QUADRATIC_SPHERE’, ‘RADIAL’], default ‘LINEAR’
use_flip_axis

Flips the texture’s X and Y axis

Type :enum in [‘HORIZONTAL’, ‘VERTICAL’], default ‘HORIZONTAL’
users_material

Materials that use this texture (readonly)

users_object_modifier

Object modifiers that use this texture (readonly)

Inherited Properties

Inherited Functions

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