EffectorWeights(bpy_struct)

base class — bpy_struct

class bpy.types.EffectorWeights(bpy_struct)

Effector weights for physics simulation

all

All effector’s weight

Type :float in [-200, 200], default 0.0
apply_to_hair_growing

Use force fields when growing hair

Type :boolean, default False
boid

Boid effector weight

Type :float in [-200, 200], default 0.0
charge

Charge effector weight

Type :float in [-200, 200], default 0.0
curve_guide

Curve guide effector weight

Type :float in [-200, 200], default 0.0
drag

Drag effector weight

Type :float in [-200, 200], default 0.0
force

Force effector weight

Type :float in [-200, 200], default 0.0
gravity

Global gravity weight

Type :float in [-200, 200], default 0.0
group

Limit effectors to this Group

Type :Group
harmonic

Harmonic effector weight

Type :float in [-200, 200], default 0.0
lennardjones

Lennard-Jones effector weight

Type :float in [-200, 200], default 0.0
magnetic

Magnetic effector weight

Type :float in [-200, 200], default 0.0
texture

Texture effector weight

Type :float in [-200, 200], default 0.0
turbulence

Turbulence effector weight

Type :float in [-200, 200], default 0.0
vortex

Vortex effector weight

Type :float in [-200, 200], default 0.0
wind

Wind effector weight

Type :float in [-200, 200], default 0.0

Inherited Properties

Inherited Functions

References

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EffectSequence(Sequence)

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EnumProperty(Property)