WorldMistSettings(bpy_struct)

base class — bpy_struct

class bpy.types.WorldMistSettings(bpy_struct)

Mist settings for a World data-block

depth

The distance over which the mist effect fades in

Type :float in [0, inf], default 0.0
falloff

Type of transition used to fade mist

Type :enum in [‘QUADRATIC’, ‘LINEAR’, ‘INVERSE_QUADRATIC’], default ‘QUADRATIC’
height

Control how much mist density decreases with height

Type :float in [0, 100], default 0.0
intensity

Intensity of the mist effect

Type :float in [0, 1], default 0.0
start

Starting distance of the mist, measured from the camera

Type :float in [0, inf], default 0.0
use_mist

Occlude objects with the environment color as they are further away

Type :boolean, default False

Inherited Properties

Inherited Functions

References

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