LampTextureSlot(TextureSlot)

base classes — bpy_struct, TextureSlot

class bpy.types.LampTextureSlot(TextureSlot)

Texture slot for textures in a Lamp datablock

color_factor

Amount texture affects color values

Type :float in [-inf, inf], default 0.0
object

Object to use for mapping with Object texture coordinates

Type :Object
shadow_factor

Amount texture affects shadow

Type :float in [-inf, inf], default 0.0
texture_coords
  • GLOBAL Global, Use global coordinates for the texture coordinates.
  • VIEW View, Use view coordinates for the texture coordinates.
  • OBJECT Object, Use linked object’s coordinates for texture coordinates.
Type :enum in [‘GLOBAL’, ‘VIEW’, ‘OBJECT’], default ‘GLOBAL’
use_map_color

Let the texture affect the basic color of the lamp

Type :boolean, default False
use_map_shadow

Let the texture affect the shadow color of the lamp

Type :boolean, default False

Inherited Properties

Inherited Functions

References

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