Key(ID)

base classes — bpy_struct, ID

class bpy.types.Key(ID)

Shape keys datablock containing different shapes of geometric datablocks

animation_data

Animation data for this datablock

Type :AnimData, (readonly)
eval_time

Evaluation time for absolute shape keys

Type :float in [0, 300000], default 0.0
key_blocks

Shape keys

Type :bpy_prop_collection of ShapeKey, (readonly)
reference_key
Type :ShapeKey, (readonly, never None)
slurph

Create a delay (in frames) in applying key positions, first vertex goes first

Type :int in [-500, 500], default 0
use_relative

Make shape keys relative, otherwise play through shapes as a sequence using the evaluation time

Type :boolean, default False
user

Datablock using these shape keys

Type :ID, (readonly, never None)

Inherited Properties

Inherited Functions

References

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