MaskModifier(Modifier)

base classes — bpy_struct, Modifier

class bpy.types.MaskModifier(Modifier)

Mask modifier to hide parts of the mesh

armature

Armature to use as source of bones to mask

Type :Object
invert_vertex_group

Use vertices that are not part of region defined

Type :boolean, default False
mode
Type :enum in [‘VERTEX_GROUP’, ‘ARMATURE’], default ‘VERTEX_GROUP’
vertex_group

Vertex group name

Type :string, default “”, (never None)

Inherited Properties

Inherited Functions

Previous topic

MaskLayers(bpy_struct)

Next topic

MaskParent(bpy_struct)