Method Summary |
float
|
getHeight ()
Returns the height to stay above the target object. |
float
|
getMax ()
Gets the maximum distance to stay from the target object. |
float
|
getMin ()
Returns the minimum distance to target maintained by the actuator. |
|
getObject ()
Returns the name of the object this actuator tracks. |
boolean
|
getXY ()
Returns the axis this actuator is tracking. |
|
setHeight (height)
Sets the height to stay above the target object. |
|
setMax (distance)
Sets the maximum distance to stay from the target object. |
|
setMin (distance)
Sets the minimum distance to the target object maintained by the
actuator. |
|
setObject (target)
Sets the object this actuator tracks. |
|
setXY (xaxis)
Sets the axis to get behind. |
Inherited from SCA_ILogicBrick |
integer
|
getExecutePriority ()
Gets the execution priority of this logic brick. |
KX_GameObject
|
getOwner ()
Gets the game object associated with this logic brick. |
|
setExecutePriority (priority)
Sets the priority of this logic brick. |