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Module Rasterizer |
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Documentation for the Rasterizer module.
Example Uses anSCA_MouseSensor
, and two KX_ObjectActuator
s to implement
MouseLook:
# To use a mouse movement sensor "Mouse" and a # motion actuator to mouse look: import Rasterizer import GameLogic # SCALE sets the speed of motion SCALE=[1, 0.5] co = GameLogic.getCurrentController() obj = co.getOwner() mouse = co.getSensor("Mouse") lmotion = co.getActuator("LMove") wmotion = co.getActuator("WMove") # Transform the mouse coordinates to see how far the mouse has moved. def mousePos(): x = (Rasterizer.getWindowWidth()/2 - mouse.getXPosition())*SCALE[0] y = (Rasterizer.getWindowHeight()/2 - mouse.getYPosition())*SCALE[1] return (x, y) pos = mousePos() # Set the amount of motion: X is applied in world coordinates... lmotion.setTorque(0.0, 0.0, pos[0], False) # ...Y is applied in local coordinates wmotion.setTorque(-pos[1], 0.0, 0.0, True) # Activate both actuators GameLogic.addActiveActuator(lmotion, True) GameLogic.addActiveActuator(wmotion, True) # Centre the mouse Rasterizer.setMousePosition(Rasterizer.getWindowWidth()/2, Rasterizer.getWindowHeight()/2)
Function Summary | |
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Doesn't really do anything... | |
float |
Gets the current eye separation for stereo mode. |
float |
Gets the current focal length for stereo mode. |
integer |
Gets the height of the window (in pixels) |
integer |
Gets the width of the window (in pixels) |
Writes a screenshot to the given filename. | |
Sets the window background colour. | |
Sets the eye separation for stereo mode. | |
Sets the focal length for stereo mode. | |
Sets the mist colour. | |
Sets the mist end value. | |
Sets the mist start value. | |
Sets the mouse cursor position. | |
Enables or disables the operating system mouse cursor. |
Function Details |
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enableVisibility(visible)Doesn't really do anything... |
getEyeSeparation()Gets the current eye separation for stereo mode.
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getFocalLength()Gets the current focal length for stereo mode.
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getWindowHeight()Gets the height of the window (in pixels)
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getWindowWidth()Gets the width of the window (in pixels)
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makeScreenshot(filename)Writes a screenshot to the given filename. If filename starts with // the image will be saved relative to the current directory. If the filename contains # it will be replaced with the frame number. The standalone player saves .png files. It does not support colour space conversion or gamma correction. When run from Blender, makeScreenshot supports Iris, IrisZ, TGA, Raw TGA, PNG, HamX, and Jpeg. Gamma, Colourspace conversion and Jpeg compression are taken from the Render settings panels.
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setBackgroundColor(rgba)Sets the window background colour.
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setEyeSeparation(eyesep)Sets the eye separation for stereo mode.
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setFocalLength(focallength)Sets the focal length for stereo mode.
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setMistColor(rgb)Sets the mist colour.
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setMistEnd(end)Sets the mist end value. Objects further away from this will be coloured solid with the colour set by setMistColor().
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setMistStart(start)Sets the mist start value. Objects further away than start will have mist applied to them.
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setMousePosition(x, y)Sets the mouse cursor position.
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showMouse(visible)Enables or disables the operating system mouse cursor.
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Generated by Epydoc 2.1 on Thu Feb 1 00:12:33 2007 | http://epydoc.sf.net |