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A collection of facts and figures about the Blender project, using data up to the end of 2019.
A lot of great things have happened in 2019 with Blender. You might well call it the year Blender came […]
Since the first announcement in 2013 the release number “2.8” has become almost mythical, it has created a lot of […]
Today Ubisoft announced that they will join the Blender Foundation’s Development Fund as a corporate Gold member. Not only will […]
July 15, 2019 (Cary, NC) – Epic Games, as part of the company’s $100 million Epic MegaGrants program, is awarding […]
Today we proudly present Blender’s 12th(*) Open Movie, produced by the animation studio of Blender Institute. Spring is the story of a […]
The International Animated Film Society, ASIFA-Hollywood, has granted Ton Roosendaal and the Blender Open Source Software the Ub Iwerks Award […]
During the Christmas holidays of 1993, Ton Roosendaal started working on the Blender software, based on original designs he made […]
The year 2018 has been a good one for Blender. A lot has happened! Below I present my personal top […]