Forbidden not to grab or touch!!

Daniel Pletinckx

Sunday 25 October Salon 30

Digital heritage can be so much different than its physical counterpart: museum objects regain their original splendour and function through digital restoration and animation, archaeological remains become splendid spaces full of objects and activities through virtual reconstruction and rendering (all done in Blender).  Integrating these digital assets in a museum requires a very intuitive and social interface, so we developed several natural interaction systems. One relies on gestures captured by a Kinect camera, another uses a Leap Motion sensor, a third is based on 3D prints of objects combined with orientation and touch sensors.  Implementations can be seen at https://www.youtube.com/watch?v=ttGVlQW297s  and https://www.youtube.com/watch?v=nQbdn2NVlls