VR Awesome in Space

Simeon Conzendorf, Sebastian Koenig

Saturday 24 October Theater 30

In this talk we are going to present how to use Blender and Unity to produce stereoscopic 360° content for VR headsets such as Google Cardboard or the Samsung Gear VR. We will show some apps that we produced, as well as the basic workflow and guidelines in Blender and Unity in order to create a 360° stereo environment.

Example

Screenshot

Speakers: Sebastian König and Simeon Conzendorf