The main points of presentation:
- Blender Viewport and B4W engine render comparison.
- Evolution of 3d real-time renderers. (Briefly: forward/deferred rendering, PBR, HDR colors, Global illumination. etc). Where are Blender Viewport and Blend4Web?
- How fast do we develop the engine? What is done for the year?
- Our contribution to Blender.
- How do we see the future of Blender and Blend4Web?
- Blend4Web use cases.