Naked Truth about Physically Based Shading

Bartek Skorupa

Sunday 30 October Salon 60

The terms „Physically Based Rendering (PBR)” or „Physically Based Shading (PBS)” are often misunderstood.In this presentation I’d like to nail some myths and explain what PBR really is and what it is not.The workshop will answer questions like how light behaves in real world, how render engines approximate this, how PBR techniques may be used in Cycles, how to build easy to use node setups to get most realistic shaders.