Armory: Real-Time 3D Engine in Blender

Lubos Lenco

Saturday 29 October Theater 30

Armory aims to bring real-time rendering to artists, turning Blender into a complete authoring tool for 3D games and applications. After a brief introduction, inner engine workings will be revealed. I will sum up the current state of Armory, talk about the plans to move forward, motivation behind the project, and hopefully pull off one or two surprises!