Blender for UX Design

Jakub Steiner

Friday 26 October Theater 30

As a member of the design team at GNOME, a popular computing platform, I have been using Blender to do motion mockups, multilingual tutorial animations, application icons, and all sorts of supportive prototypes for over 18 years. I'd like to give an overview of the workflows that are very different to your usual special FX and animation studio.