Materials Made Easy - Non-Destructive Shading in Blender

Zacharias Reinhardt

Thursday 25 October Salon 60

To texture and shade your 3d objects in Blender you don't always have to go through the tedious process of uv unwrapping and texture painting. On practical examples you will learn, how to use procedural and semi-procedural texturing and shading techniques to get beautiful results in no time. Additionally, we will take a look on how to present your models nicely, since good materials are just one half of the deal.