Blender and Next Gen: a Netflix Original

Jeff Bell

Friday 26 October Theater 30

Discussion of Blender in the creation of Baozou's Next Gen feature film, to be released as a Netflix Original in September 2018, and in China in theaters shortly afterwards.

What Blender was used for (95% + of the work) How we used supplemental software in the pipeline Asset management within Tangent Animation, with Blender at the core Development work, including Cycles changes, compositing nodes, and some animation tools Rendering in the Cloud using Cycles, on Alibaba (using a vestigial version of our render manager), and on Amazon (using Deadline) General workflows utilized on the film, with specific examples in the various departments.

We will present as many visuals as possible, including animation/video.