Search found 25 matches

by Wormin8or
Fri Aug 05, 2005 8:34 pm
Forum: News & Chat
Topic: Development Digest, july 2005
Replies: 35
Views: 28512

Loving the fluid simulation so far, but will it be able to handle smoke?

Also will we ever get 3d texture support, allowing for the creation of meshes from MRI scans, for example?
by Wormin8or
Mon Jul 04, 2005 9:39 pm
Forum: Python
Topic: Should I Do This O.D.E???
Replies: 15
Views: 3858

Well, it seems that fluid simulation has become part of the summer of code for blender. Personally I wonder why we are trying to simulate fluids before smoke since I believed that smoke was easier to code on account of the fact that there are no boundaries to recalculate. Ah well, if anything this h...
by Wormin8or
Sun Jun 26, 2005 1:27 pm
Forum: News & Chat
Topic: i constantly get virus allerts while browsing this forum?
Replies: 4
Views: 2552

Similar warning although not in german of course.

"eofsoftware.org" seems to be the source of the problem and this needs to be looked at quite urgently, I would have thought.
by Wormin8or
Sun Jun 12, 2005 2:11 pm
Forum: Coding Blender
Topic: True 3D Texture Support
Replies: 24
Views: 11678

eeshlo, yeah this is seeming to be over my head, but at least it forces me to try and learn something new. I just seems that creating a load of billboards is a crude way of doing this and it would be nice to create some true volumetric shadows. -efbie- I was hoping on implementing the idea of voxels...
by Wormin8or
Sat Jun 11, 2005 7:42 pm
Forum: Coding Blender
Topic: True 3D Texture Support
Replies: 24
Views: 11678

Grrr, opened sourcenavigator and did a search for *glTex* since I know that it fundamental to loading `1D, 2D and 3D textures using Opengl. obviously a file about 3DTex wouldn't be there but glText is used as part of the code for calling 2D textures. The only file/arguement/thing (I've selected ever...
by Wormin8or
Sat Jun 11, 2005 5:28 pm
Forum: Coding Blender
Topic: True 3D Texture Support
Replies: 24
Views: 11678

BINGO. It loaded up first time. I guess you were right, jesterKing, the filenames aren't even the same in some places.

Hopefully I can get on and do something and stop whining.
by Wormin8or
Thu Jun 09, 2005 5:53 pm
Forum: Coding Blender
Topic: True 3D Texture Support
Replies: 24
Views: 11678

hey there, thanks for th link but i stumble at the first hurdle. I unzipped the folder and for some reason it only shows the sourcenavigator and wish83 (???) When i click on sourcenavigator it simply says "error: failed to open SourceNavigator." All the files are in the .zip but dont seem to extract...
by Wormin8or
Wed Jun 08, 2005 6:13 pm
Forum: Coding Blender
Topic: True 3D Texture Support
Replies: 24
Views: 11678

What the hell? What is it with open source coders. I know that it is useful to have the source, I can't wrap my head around how to run their programs. (No offence to the good people in the blender community) I found sourcenavigator and the documentation says run snavigator.exe and it should work. Bu...
by Wormin8or
Mon Jun 06, 2005 2:21 pm
Forum: Coding Blender
Topic: True 3D Texture Support
Replies: 24
Views: 11678

Thanks for the tip. Tortoise is running as I type. Is there a similar program to c search that runs on windows? If not, could someone please give me a quick overview of using it with cygwin. Once again, thanks for the help. Hopefully I will be able to reciprocate by adding in 3d texture support, lay...
by Wormin8or
Sun Jun 05, 2005 1:44 pm
Forum: Coding Blender
Topic: True 3D Texture Support
Replies: 24
Views: 11678

Hi there, I just installed cygwin and I'm trying to gett to grip with it. I went to http://www.blender3d.org/cms/CVS_Access_Protocol.171.0.html as well as elsewhere trying to check on how to access the cvs build. However when I enter the line: cvs -d:pserver:anonymous@cvs.blender.org:/cvsroot/bf-ble...
by Wormin8or
Sun Jun 05, 2005 12:29 pm
Forum: Coding Blender
Topic: True 3D Texture Support
Replies: 24
Views: 11678

Thanks for the link, but the c search programs all seem to be designed to run on Unix and I use Windows. Are there any recommended programs that run on windows that do a similar task? Hopefully this will stop me having to nag the forum asking for help.
by Wormin8or
Fri Jun 03, 2005 5:12 pm
Forum: Coding Blender
Topic: True 3D Texture Support
Replies: 24
Views: 11678

I've downloaded the source for 2.37 and I am to say the least, a little lost. There are hundreds of fils linked to hundreds of files and I haven't got a clue how to change something without messsing it up/actually seeing what I've done. I cant see any folders/files that explicity refer to openGL, (s...
by Wormin8or
Wed Jun 01, 2005 4:42 pm
Forum: Coding Blender
Topic: True 3D Texture Support
Replies: 24
Views: 11678

Thanks for the replies. I have read about the billboards methods and I've seen wijt's plugin (I was hoping to use his work as a basis for my own) but these methods have disadvantages. 1. They can cause artifacts in the rendering 2. They look ugly when creating a scene 3. It just kinda looks like a h...
by Wormin8or
Tue May 31, 2005 6:00 pm
Forum: Coding Blender
Topic: True 3D Texture Support
Replies: 24
Views: 11678

True 3D Texture Support

Hey, I'm currently trying to implement the Stam Stable Fluids algorithms into Blender, with an eventual aim of adding keyframing functionality for smoke. I have seen this done on elysiun using a texture plugin, but I think i have found a more user friendly (and reliable) way of implementing the solu...
by Wormin8or
Thu May 26, 2005 1:38 pm
Forum: Python
Topic: Should I Do This O.D.E???
Replies: 15
Views: 3858

I found this by pure chance over at elysiun http://www.elysiun.com/forum/viewtopic.php?t=22289&postdays=0&postorder=asc&highlight=uv%20copy&start=0 Am I flogging a dead horse? The implementation of the method seems somewhat crude to me (there is a .blend on the site that shows how it is based on a n...