Search found 15 matches
- Sun Sep 20, 2009 2:24 am
- Forum: Coding Blender
- Topic: Blender > ffmpeg trouble on Gentoo Linux.[SOLVED]
- Replies: 1
- Views: 2456
The newer gcc compiler has the option to auto-detect the cpu options, so I used the cflag ' -march=native'. But I needed to use the correct cflag ' -march=k8'. ( k8 for amd64 family of cpus) Its worth knowing that 'test.blend' rendered 3 seconds faster with the k8 flag than it did with the 'native' ...
- Sat Sep 12, 2009 10:39 pm
- Forum: Coding Blender
- Topic: Blender > ffmpeg trouble on Gentoo Linux.[SOLVED]
- Replies: 1
- Views: 2456
Blender > ffmpeg trouble on Gentoo Linux.[SOLVED]
Whenever I try to render an animation in any ffmpeg format, Blender crashes. Compiled on Gentoo, cflags = -o2 -march=native (I'm using amd64) USE="ffmpeg nls openal openexr openmp player png" emerge blender-2.48 It compiled fine. When I try an ffmpeg animation: Starting ouput to /tmp/0001_0007.d d(f...
- Wed Mar 25, 2009 4:00 am
- Forum: Coding Blender
- Topic: Blender crash when animating to ffmpeg. ( portage amd64)
- Replies: 3
- Views: 3952
It seems I need to recompile it with ffmpeg staticly included. Okay, I'm looking at the ebuild from Gentoo : http://members.shaw.ca/pamric/Blender%20ebuild Can I add 'ffmpeg' to the use line? #IUSE="jpeg mozilla png sdl static truetype" IUSE="blender-game ffmpeg jpeg nls openal openexr openmp player...
- Sun Mar 15, 2009 2:11 am
- Forum: Coding Blender
- Topic: Blender crash when animating to ffmpeg. ( portage amd64)
- Replies: 3
- Views: 3952
To me it looks like a FFMPEG crash, try checking their forums/bug trackers too? Thanks for the idea jesterking. I will look into that, but it seems odd that everything else works ffmpeg just fine, even dvd::rip. Since Blender worked with a generic build, I suspect Blender may be using a cpu instruc...
- Sat Mar 14, 2009 9:57 pm
- Forum: Coding Blender
- Topic: Blender crash when animating to ffmpeg. ( portage amd64)
- Replies: 3
- Views: 3952
Blender crash when animating to ffmpeg. ( portage amd64)
Using Sabayon linux 4 -64 bit, genkernel; AMD64 optimised ( otherwise generic) Blender 2.48a r3 Cflags = "-O2 -march=native -pipe" ffmpeg was also recompiled, and everything else runs smooth, including mpg4 videos. As soon as I try to animate to any ffmpeg format Blender crashes. Terminal shows: ric...
- Sat Dec 29, 2007 6:22 am
- Forum: Interface & Tools
- Topic: Resolution enhancement . [ Feature Request ]
- Replies: 5
- Views: 3161
Here is some good information on the subject, it even has the math used to implement it; http://www.math.nus.edu.sg/~matzuows/csx.pdf *edit* Actually I found an easy way to do it in Gimp. That the sort of thing Gimp is more suited to, I'm just one of those Blender addicts who wish Blender was the on...
- Tue Dec 18, 2007 2:26 pm
- Forum: Interface & Tools
- Topic: Resolution enhancement . [ Feature Request ]
- Replies: 5
- Views: 3161
- Wed Dec 12, 2007 12:45 am
- Forum: Interface & Tools
- Topic: Resolution enhancement . [ Feature Request ]
- Replies: 5
- Views: 3161
Odd. It works for me. Anyhow, that link doesn't say too much, but they are one of several groups working on ways to take several frames of an animation and mix them into an image with higher resolution and contrast. Its a process not unlike motion blur or AA oversampling with several frames. Imagine...
- Tue Dec 11, 2007 7:06 am
- Forum: Interface & Tools
- Topic: Resolution enhancement . [ Feature Request ]
- Replies: 5
- Views: 3161
Resolution enhancement . [ Feature Request ]
I've seen this sort of process demonstrated on tv. The results were really impressive. 
Would it be possible to incorporate this ?
This link is related. Google finds more.
http://scitation.aip.org/getabs/servlet ... s&gifs=yes

Would it be possible to incorporate this ?
This link is related. Google finds more.
http://scitation.aip.org/getabs/servlet ... s&gifs=yes
- Fri Dec 22, 2006 10:44 pm
- Forum: Testing Builds
- Topic: OPTIMIZED Blender 2.42a Debs >> UBUNTU Dapper Drake
- Replies: 31
- Views: 46849
- Fri Dec 22, 2006 2:39 am
- Forum: Testing Builds
- Topic: OPTIMIZED Blender 2.42a Debs >> UBUNTU Dapper Drake
- Replies: 31
- Views: 46849
- Tue May 09, 2006 6:48 am
- Forum: News & Chat
- Topic: Child-parent particle emitter bug with animation keys
- Replies: 3
- Views: 2580
- Tue May 09, 2006 3:01 am
- Forum: News & Chat
- Topic: blender and x64 bit radeon xpress 200 drivers
- Replies: 3
- Views: 3239
Heh, sounds the same as my system. This is a common problem with ATI. Ati doen't seem to take openGL seriously (Blender uses an unusual method of refreshing the screen,-correct me if I'm wrong..). On Elysun, erm.. Blender Artists as its now called, there were several threads about that, one guy even...
- Tue May 09, 2006 2:51 am
- Forum: News & Chat
- Topic: Render prob; 2.41(64) in Linux(Ubuntu) 64bit.
- Replies: 0
- Views: 2202
Render prob; 2.41(64) in Linux(Ubuntu) 64bit.
I'm trying to track down a problem. In Ubuntu Linux 64 bit, Blender works ok, until I render, then if the render takes more than a few seconds, the render window leaves tracks when moved or stays on the screen when minimised/closed. A longer render locks the whole workspace. The debug test ends; ***...
- Sun Apr 23, 2006 7:50 pm
- Forum: Documentation & Education
- Topic: Installing on Ubuntu (Blender 2.41 64/AMD64/Dapper64)
- Replies: 6
- Views: 7916
Installing on Ubuntu (Blender 2.41 64/AMD64/Dapper64)
I have been trying to install Blender on Ubuntu (Dapper, 64bit) using its automatic installer (Synaptic). It installs, but when I try to run it, I get the 'Unable to open window' error. Looking through several board I have found several people have the same problem, One suggensted it was an dependan...