Search found 4 matches
Search found 4 matches • Page 1 of 1
- Thu May 19, 2005 5:41 pm
- Forum: Interface & Tools
- Topic: What is wrong, and what should stay?
- Replies: 64
- Views: 28816
IMHO Blender has good GUI, not perfect and not bad. It's fast to working, very fast and for me it is most important. There is no reason to dramaticly change it becouse someone feel dizzy when run Blender first time. One thing will be pleasant - the buton/hotkey "convert current mapping to UV" (curre...
Thanks for reply. I know I know. I try explain the problem more clearly. I try put conetrace shader to existing xml from Blender plugin. This is shader from Blender plugin. ... <shader type="blendermapper" name="MAdeski_mod_map0" m00="-0.000313" m01="-0.042113" m02="0.000000" m03="0.571805" m10="0.0...
Is this possible to make conetrace shader with diffuse color from texture? Or is other way to gain real blurry reflection on material? One way is to put noise texture on normal/bump mapping - results are almost ok, but not perfect.