Search found 30 matches

by Duoas
Sat Sep 08, 2007 1:18 am
Forum: Interface & Tools
Topic: Previous renders lost when F12 from other than render window
Replies: 1
Views: 1564

Previous renders lost when F12 from other than render window

In the render output window you can press ' J ' to flip between two output image buffers: "Render" and "Render (Previous)". This still works of course. The problem (at least since 2.42a) is that when you press ' F12 ' when the mouse pointer is not in the render output window then both image buffers ...
by Duoas
Fri Dec 30, 2005 11:11 pm
Forum: Interface & Tools
Topic: new to this stuff
Replies: 1
Views: 1867

Hi, just wanted to reply before your post gets too old. The forum most useful to you is http://www.elysiun.com/forum/ . This forum is about Blender development. Hmm, you found the subsurf modifier... OK. Loop select is now done with [Shift-]Alt-Right Mouse Button. Choose between a vertex loop and a ...
by Duoas
Mon Dec 12, 2005 12:52 am
Forum: Interface & Tools
Topic: Using Blender's GUI in other projects
Replies: 4
Views: 2962

I haven't played much with the interface code, but it looks like it's designed with Blender in mind. I won't speak to its applicability to any given program, but what you want to do would probably require some heavy coding. "Windowed" GUI systems are generally designed around the current paradeigm; ...
by Duoas
Sun Dec 04, 2005 5:19 pm
Forum: Interface & Tools
Topic: action window icon
Replies: 3
Views: 1935

Yes, that's the verbal-mnemonic part. In UI design, it has been shown that using images solely for their verbal-mnemonic association is a bad idea --for precicely the reason I stated above: an image has other association(s) with it which are stronger than any mnemonic association. Also, the mnemonic...
by Duoas
Sun Dec 04, 2005 8:48 am
Forum: Interface & Tools
Topic: Blender Hair Export?
Replies: 1
Views: 3772

How did you create the hair? If you used the new hair guides and particles, then your hair is really a mathematical object and not polygons. I think RipSting 's Fiber script generates polys, but in any case you'd really have millions of polys for any decent-looking hair... How do you want to use the...
by Duoas
Sun Dec 04, 2005 8:42 am
Forum: Interface & Tools
Topic: action window icon
Replies: 3
Views: 1935

While cute, and mneumonic, I disagree. The problem is that a sceneboard has other associations with it. It could equally be applied to the IPO Curve Editor or the Sequence Editor, etc. I tend to prefer Blender's default images because they are either unique or have a clear association. Of course, if...
by Duoas
Wed Nov 16, 2005 11:12 pm
Forum: Interface & Tools
Topic: Python access to GUI limits/possible workarounds?
Replies: 4
Views: 2204

Heh, so it is. I've looked over that one a zillion times and never seen it... :oops:
by Duoas
Wed Nov 16, 2005 10:04 pm
Forum: Interface & Tools
Topic: Python access to GUI limits/possible workarounds?
Replies: 4
Views: 2204

Yes, that's pretty much it. I figured that greater access to the sequencer would require writing a python interface module (which I don't currently have time for...)... Even so, there's currently no way to access a lot of internals. Say, for example, you want to get or set the 'subsurf' flag for a p...
by Duoas
Wed Nov 16, 2005 7:51 am
Forum: Interface & Tools
Topic: Python access to GUI limits/possible workarounds?
Replies: 4
Views: 2204

Python access to GUI limits/possible workarounds?

I was trying to write a python script that used the Video Sequence Editor (which methinks is not likely to happen now...) One thing I was trying to do is just to change the current area to the Sequence Editor. You can do this by hand by pressing Shift+F8, but using something like: area = Window.GetA...
by Duoas
Wed Nov 16, 2005 7:42 am
Forum: Interface & Tools
Topic: [Feature Request] Don't let UnDo to exit scripts.
Replies: 3
Views: 2215

The same thing happens when you hit the Esc key. It's frustrating for an entire script to terminate when you're using a modal entry widget. It's inconsistent with the way the non-scripted UI works... (And it's OK to have to press Esc twice to cause the script to exit, since the first Esc is just for...
by Duoas
Mon Nov 07, 2005 4:58 am
Forum: Coding Blender
Topic: I miss vertex Weight Paint
Replies: 4
Views: 2974

Yes, that's it LetterRip.

Thank you.
by Duoas
Sun Nov 06, 2005 2:58 am
Forum: Coding Blender
Topic: I miss vertex Weight Paint
Replies: 4
Views: 2974

I miss vertex Weight Paint

The weight painting tool has definitely improved. However, the feature I like best appears to have disappeared. In 2.37 I could set the opacity to 1.0 and have the vertices that fall in the circle be instantly set to exactly the weight I specified. In 2.39 the closest I can get is to click only 'Ver...
by Duoas
Sun Oct 30, 2005 10:56 pm
Forum: News & Chat
Topic: Please don't get rid of edge and face loop select preview
Replies: 26
Views: 19744

Sorry to double-post, but the last one was so long... I forgot to answer your intriguing question. Yes. Also, you're correct about using the first letter for names. It is not always appropriate. Only for high-ranking features. Also, it need not be the first letter; only something that associates wel...
by Duoas
Sun Oct 30, 2005 10:42 pm
Forum: News & Chat
Topic: Please don't get rid of edge and face loop select preview
Replies: 26
Views: 19744

:arrow: The selection modality of course will affect certain features. For example, it would make no sense to try to select an edge loop (or what's now called a vertex loop) when in face select mode. Face select mode is purposefully exclusive of the concept of individual edges and vertices. That's r...
by Duoas
Sun Oct 30, 2005 12:37 am
Forum: News & Chat
Topic: Please don't get rid of edge and face loop select preview
Replies: 26
Views: 19744

I'm in near total agreement. :arrow: The difference between vertex, edge, and face select modes are cosmetic: they exist for convenience. To forcibly bind other functionalities to a visual representation (as opposed to a visual model ) is a form of programmer-as-user-syndrome (think just a little bi...