Search found 4 matches

by justizin
Mon May 30, 2005 7:40 am
Forum: News & Chat
Topic: fragment shaders and GL rendering.
Replies: 43
Views: 18984

real-time boolean

OpenCSG, a library specifically for displaying the result of boolean operations interactively, in real-time, using OpenGL, works with all except radeon 9000 of recent nvidia and ati cards, even down to tnt2, and is licensed under the GNU GPL v2 (or later, I presume). http://www.opencsg.org/ more inf...
by justizin
Sun May 29, 2005 6:26 pm
Forum: News & Chat
Topic: fragment shaders and GL rendering.
Replies: 43
Views: 18984

real-time rendering

It seems to me that some advanced real-time viewport rendering options can be available without killing people on low-end pcs - just disable these features by default. In fact, some are already around, and some more are suggested at the end of my comment.. Searching in this same vein, I found a few ...
by justizin
Sat May 28, 2005 3:59 am
Forum: Interface & Tools
Topic: separate gui windows
Replies: 18
Views: 6617

it sounds like a lot of you guys haven't used expose` on osx. I don't know why something similar hasn't been released for x11 or windows. interfaces like photoshop / gimp which have multiple interfaces aren't so bad when you can tap f10 and tile all windows of the current application. i don't think ...
by justizin
Sat May 28, 2005 3:43 am
Forum: Interface & Tools
Topic: [Interface Request] Interface Design Contest
Replies: 10
Views: 4791

interface

i'm in favor of some quick access buttons, but i don't think anything should be forced on anyone. plugins and user configurable preferences are always the way to go. To elaborate, and I'm not sure if this is or is not possible in current blender, but a plugin architechture could, and may, provide wa...