Search found 4 matches
- Mon May 30, 2005 7:40 am
- Forum: News & Chat
- Topic: fragment shaders and GL rendering.
- Replies: 43
- Views: 18984
real-time boolean
OpenCSG, a library specifically for displaying the result of boolean operations interactively, in real-time, using OpenGL, works with all except radeon 9000 of recent nvidia and ati cards, even down to tnt2, and is licensed under the GNU GPL v2 (or later, I presume). http://www.opencsg.org/ more inf...
- Sun May 29, 2005 6:26 pm
- Forum: News & Chat
- Topic: fragment shaders and GL rendering.
- Replies: 43
- Views: 18984
real-time rendering
It seems to me that some advanced real-time viewport rendering options can be available without killing people on low-end pcs - just disable these features by default. In fact, some are already around, and some more are suggested at the end of my comment.. Searching in this same vein, I found a few ...
- Sat May 28, 2005 3:59 am
- Forum: Interface & Tools
- Topic: separate gui windows
- Replies: 18
- Views: 6617
it sounds like a lot of you guys haven't used expose` on osx. I don't know why something similar hasn't been released for x11 or windows. interfaces like photoshop / gimp which have multiple interfaces aren't so bad when you can tap f10 and tile all windows of the current application. i don't think ...
- Sat May 28, 2005 3:43 am
- Forum: Interface & Tools
- Topic: [Interface Request] Interface Design Contest
- Replies: 10
- Views: 4791
interface
i'm in favor of some quick access buttons, but i don't think anything should be forced on anyone. plugins and user configurable preferences are always the way to go. To elaborate, and I'm not sure if this is or is not possible in current blender, but a plugin architechture could, and may, provide wa...