Search found 36 matches

by Metallica
Fri Jul 15, 2005 7:46 pm
Forum: Interactive 3d
Topic: From Blender Game Engine to Ogre,Girona,Crystalblend, Nebula
Replies: 20
Views: 10126

hey erwin, i've been paying attention to your code work :D i was testing and playing around with the build... its very very stable. only thing on the concave demo, the cone mesh goes through the concave mesh that it falls into just a little bit, but does not fall through like old physics ;) also in ...
by Metallica
Fri Jul 15, 2005 5:35 pm
Forum: Interactive 3d
Topic: CrystalBlend forum and progress
Replies: 1
Views: 1934

thanks for the heads up! =D hope to see more progress!
by Metallica
Thu Jun 23, 2005 4:50 pm
Forum: Interactive 3d
Topic: Alternative GameBlender Based on Crystal Space
Replies: 7
Views: 3087

yeah i played that yesterday! hehe i thought it was very cool to actually see how smooth it ran, the walk animations and fps and everything. right now i'm doing that celtutorial that was fixed the other day... in the middle of building CS right now :)
by Metallica
Thu Jun 23, 2005 4:03 pm
Forum: Interactive 3d
Topic: Alternative GameBlender Based on Crystal Space
Replies: 7
Views: 3087

I've been watching the conversations on irc and in the mailinglists and it sounds like a great and awesome project! I like the idea of having the old game logic so blendergames are backwards compatible and new logic choice so there are more actuators/sensors/controllers with CEL. (maybe i should che...
by Metallica
Tue Mar 01, 2005 9:53 pm
Forum: News & Chat
Topic: In memoriam: Jacques Guignot
Replies: 2
Views: 2982

Sad news.

Indeed he will be missed.

:-(
by Metallica
Fri Feb 04, 2005 12:51 am
Forum: Interactive 3d
Topic: Blender Web Plugin
Replies: 17
Views: 7835

thats nuts bart!!! this will be a great help =D
by Metallica
Tue Jan 25, 2005 7:18 pm
Forum: Interactive 3d
Topic: New blender game to download
Replies: 9
Views: 5633

In blender v2.36 there has been many changes that are trying to make things better but we are very low on coders so its going slowly and many of it is experiements but i'm not the one to ask. So you have to understand its hard with only 1 coder. or 2 :/
by Metallica
Tue Jan 25, 2005 5:23 pm
Forum: Interactive 3d
Topic: New blender game to download
Replies: 9
Views: 5633

That game rocks!!! gfx are really cool. and the AI is pretty sweet. Although you can beat the AI easy if you take the shortcuts. :) One thing and the only thing i didn't like is the car physics, it picked up speed too fast and turned too fast. hailbut this runs really really fast in 2.25 for me. aro...
by Metallica
Tue Jan 25, 2005 2:09 am
Forum: Interactive 3d
Topic: Tuhopuu, Latest compile
Replies: 4
Views: 2451

http://mark62756.home.comcast.net/tuhopuu-2004-08-24-windows.zip last tuhopuu2 build. Tuhopuu3 doesn't have shadow mapping or GLSL it has the current engine parallel to the bf-blender tree i think. in T2 you have to write your own shader type thing with python. or something :x i have a demo of one w...
by Metallica
Fri Jan 14, 2005 12:08 am
Forum: Interactive 3d
Topic: Blender Web Plugin
Replies: 17
Views: 7835

I too would like if the plugin was updated, but I didn't want to ask to put stress on kester(the one game engine dev) my boss doesn't want to use the 3d web plugin because he saw it was not supported and now we are evaluating other software =\ If I were experienced enough I would most defenelty be c...
by Metallica
Thu Nov 25, 2004 8:32 pm
Forum: Interactive 3d
Topic: BUG: intermittent reproduceable failure in physics engine
Replies: 13
Views: 5584

heh sorry about that error, thought you would have a username :/ i tried the test on my better computer which can run blender lol. i get the jittering and stuff, i think thats because its automaticly a sphere? if you don't set the bounds. if i set the bounds to box it doesn't jitter. but on sphere i...
by Metallica
Mon Nov 22, 2004 11:49 pm
Forum: Interactive 3d
Topic: BUG: intermittent reproduceable failure in physics engine
Replies: 13
Views: 5584

Please submit bugs to the bug tracker. It will be helpful to tell the developers. Make sure you make this one in the game engine catigory and high priority.

http://projects.blender.org/tracker/?fu ... 9&atid=125
by Metallica
Wed Nov 17, 2004 2:37 am
Forum: Interactive 3d
Topic: Materials and Game Engine
Replies: 5
Views: 2151

how much more easier can it get than using python to link shaders? ;-) just kidding. i see gameblender as an intro to the world of making games, but we also have to make it good for hobbyists and maybe pros one day ;).
by Metallica
Sun Nov 14, 2004 1:39 pm
Forum: Interactive 3d
Topic: Materials and Game Engine
Replies: 5
Views: 2151

you guys havn't seen this have you? http://www.blender.org/modules.php?op=m ... sc&start=0
by Metallica
Sun Nov 07, 2004 3:47 pm
Forum: Interactive 3d
Topic: 3D-Plugin Problem.
Replies: 2
Views: 1534

ack i fixed it before anyone answered :/