Search found 5 matches

by uncle_angry
Mon Mar 13, 2006 3:50 pm
Forum: Rendering
Topic: RENDER . GRADIENT SHADOW - why not?
Replies: 6
Views: 4060

z3r0_d wrote: [have you tried buffer shadows?]. Yes, I tried buffer shadows. This beautifully works in small (the etude, still life) scene [though buffer shadows sometimes gives the strange results]. Regrettably if we works with complex interior scene, shall say with room having 2-3 windows and exte...
by uncle_angry
Sun Mar 12, 2006 8:32 pm
Forum: Rendering
Topic: RENDER . GRADIENT SHADOW - why not?
Replies: 6
Views: 4060

RENDER . GRADIENT SHADOW - why not?

Hi everyone. I want to say that though Blender has some lack (AA in hight contrast scene), I love internal render in Blender. Possible it the fastest render in the world. As I understand, method of the calculation shadow in Blender is based on count sample. Appeared the idea to use the GRADIENT as a...
by uncle_angry
Wed Dec 07, 2005 10:15 pm
Forum: Testing Builds
Topic: bf-blender / Windows 2.40 RC1 (2005/11/28) RC BUILD
Replies: 70
Views: 61858

Render - main bug in Blender. ... we can by some means or other build mesh in Blender, miscellaneouses way to create animation but we only cannot do nothing with render - as he processes the contrasting scene. Below test of the contrast is shown in Blender 2.33... 2.40RC1Nov. Lamp Area, dist 75, ene...
by uncle_angry
Sat Jul 30, 2005 9:05 pm
Forum: News & Chat
Topic: Development Digest, july 2005
Replies: 35
Views: 28733

Levon thank you for answer. "we got ray tracing, post effects (gamma, hue etc), Ambient Occlusion, new radiosity, and im sure there have been other things that i have missed" I agree with all this, but OSA or AA really bad in Blender, and does not tend to improvement. This particularly powerfully no...
by uncle_angry
Fri Jul 29, 2005 12:37 am
Forum: News & Chat
Topic: Development Digest, july 2005
Replies: 35
Views: 28733

Render

Hi everyone! I am a pleased new features in expecting release, but beside me several questions - when is expected full solution of the problem OSA in Blender (internal render)? - why graphic files have resolution 72 dpi, can be enlarge permit? - render 2.23-2.37a - no evolution in quality - why? Ple...