Search found 5 matches

by 2d23d
Tue Jul 04, 2006 2:50 am
Forum: Testing Builds
Topic: [Update Sculptmode Windows] 20060708
Replies: 11
Views: 13795

WICKED !! Have to test more... but for now: WICKED !!!!!
by 2d23d
Tue Dec 20, 2005 9:53 pm
Forum: Testing Builds
Topic: Linx Moving Objects Fluidsim Preview
Replies: 53
Views: 42074


That's quite a present! :shock: Thanx alot, love the solver. And I thought your work is done and now you come back with moving obstacles! Thanx again. Had a look at your website, and have a question: the bubble example, is that based on moving obstacles or something more complicated? second one: wou...
by 2d23d
Wed Aug 31, 2005 1:30 pm
Forum: Testing Builds
Topic: bf-Blender / Windows (2005/08/28) Bullet + Particle patch
Replies: 27
Views: 17003

how to apply a patch

Thanx for the particle stuff!! Looks promising :) I was just interested how to "apply" the particle patch or a patch in general as i compile myself checking out from CVS. Sorry I am new to CVS and couldnt find something on the net that made me understand it. Do I have to open a new branch for this? ...
by 2d23d
Tue Aug 16, 2005 4:41 pm
Forum: Blender Conference 2013
Topic: Blender conference program
Replies: 19
Views: 37696

Eh, might be a bit late for this reply, but regarding the renderfarms, this works nicely for me...
by 2d23d
Tue Aug 16, 2005 4:36 pm
Forum: News & Chat
Topic: DrQueue stable 0.62.0 released
Replies: 1
Views: 5395

Thanx for this one...running nicely (though i havent tested hard yet). 0.59 running on 16 nodes at the university for a while now without problems, too...
there is a thread with people asking for a presentation about setting up renderfarms for blender at the BC, so i`ll point them here...

Thanx again