Search found 14 matches

by JiBe
Thu Oct 18, 2007 4:49 pm
Forum: Interactive 3d
Topic: Assertion error on Linux
Replies: 0
Views: 2277

Assertion error on Linux

Hi everybody, I'm currently working on a bender game and I'm encountering a bug that I can't get rid of. The game works perfectly on windows blender but it frequently makes blender crash on Linux or Mac platform. The crash occurs just after displaying the following message in the console: ASSERT int...
by JiBe
Tue Oct 17, 2006 5:04 pm
Forum: Interactive 3d
Topic: Exporting programs
Replies: 2
Views: 2845

To save your game as an exe .. use the File->Save runtime menu It will generate a .exe as the location you give You'll probably have to include some dll with your .exe for it to be autonomous (such Python24.dll, SDL.dll) I'm not sure but it seems to me that name of missing dll are given when you att...
by JiBe
Mon Oct 16, 2006 10:02 am
Forum: Interactive 3d
Topic: Multiplayer game
Replies: 5
Views: 9982

In my opinion, the easiest way to create multiplayer game is to use BZoo. BZoo is a virtual world creation kit for Blender. http://www.ascensionwars.com/bzoo/images/bzoo.jpg Find out more about Bzoo on following threads : BZoo Thread on BlenderArtists section Python and Plugins BZoo Thread on Blende...
by JiBe
Mon Jun 05, 2006 4:15 pm
Forum: Documentation & Education
Topic: How to contribute to BlenderWiki ?
Replies: 2
Views: 4346

How to contribute to BlenderWiki ?

Hi everybody,

I've just attempted to add a few things to the Blender Wiki Documentation. And each time I tried to edit a page, I was told that the page was Protected ..

How can I gain the right toi change pages ?
Who can grant me this right ?

Jean-Baptiste
by JiBe
Wed Dec 14, 2005 3:05 pm
Forum: Python
Topic: Exporters animation API is back to full parity with 2.37a
Replies: 2
Views: 2464

The new API is working rather fine.. I'm using it intensively at the moment .. One remark though.. ------------------------ there's currently no way to work with Bone Pose through new Armature pyton API (as it used to be in 2.37a) Toni Alatalo, Joseph T.Gilbert (and IIRC) are working on that issue ....
by JiBe
Wed Dec 14, 2005 12:25 pm
Forum: Python
Topic: How to create a Bone in 2.40 API ?
Replies: 4
Views: 3154

I've just downloaded the last release of main branch http://www.blender.org/forum/viewtopic.php?t=7450 and sample code provided into Armature API now works .. it's great !! However there remain some unclear point to me about Bones .. I can't find what replaces Bone.SetPose() function in the new Arma...
by JiBe
Tue Dec 13, 2005 3:53 pm
Forum: Python
Topic: How to create a Bone in 2.40 API ?
Replies: 4
Views: 3154

I'm still looking for a way to create a bone .. I've been told that the Armature API rewriting had just been finished so I had a look at the documentation but the sample code provided doesn't work :( I used the lastest CVS build I found here : http://www.blender.org/forum/viewtopic.php?t=7450 but it...
by JiBe
Wed Nov 30, 2005 3:58 pm
Forum: Python
Topic: how can I get the exact location of an object?
Replies: 1
Views: 2451

Perhaps should you try:

Code: Select all

import Blender

theempty = Blender.Object.Get('theemptyname')

print theempty.getMatrix('worldspace').translationPart()
it works with 2.37

I didn't try with 2.40


Good luck
by JiBe
Wed Nov 30, 2005 3:52 pm
Forum: Python
Topic: how can I obtain the coordinates of a posed bone?
Replies: 2
Views: 2275

I think you can't get the position of the bone right from armature or bone module.. In my opinion, you' ll have to recompute the bone position by adding Bone[n].pos = Bone[n-1].pos + Bone[n-1].vec * Bone[n-1].mat where : Bone[n-1].vec = Bone[n-1].tail - Bone[n-1].head and Bone[n-1].mat = Bone[n-1] ....
by JiBe
Mon Nov 28, 2005 4:55 pm
Forum: Python
Topic: How to create a Bone in 2.40 API ?
Replies: 4
Views: 3154

How to create a Bone in 2.40 API ?

I plan to update the bvh2arm.py script .. but I don't manage to do it cause I can't even create a bone. I had a look at: http://members.iinet.net.au/~cpbarton/ideasman/BPY_API/ But I can't find any function to create a Bone. The BoneType() constructor allways gives me back a None. Tears are welling ...
by JiBe
Mon Nov 28, 2005 4:51 pm
Forum: Python
Topic: Changes to armature Python code
Replies: 13
Views: 5764

I plan to update the bvh2arm.py script .. but I don't manage to do it cause I can't even create a bone. I had a look at: http://members.iinet.net.au/~cpbarton/ideasman/BPY_API/ But I can't find any function to create a Bone. The BoneType() constructor don't give me anything but None :( Can anyone te...
by JiBe
Sat Aug 27, 2005 3:46 pm
Forum: Interactive 3d
Topic: New fully integrated "game" engine
Replies: 53
Views: 58674

Go on with that work man ..
it's stunning !!

really impressive ..

Waou ..
:shock:
by JiBe
Sat Aug 27, 2005 3:36 pm
Forum: Interactive 3d
Topic: Game engine
Replies: 1
Views: 3093

the problem comes from the fact that there miss a material for the ground ..

I don't know why .

jms found the problem .. thanks to him
by JiBe
Sat Aug 27, 2005 11:40 am
Forum: Interactive 3d
Topic: Game engine
Replies: 1
Views: 3093

Game engine

Hello all, I have a problem with this file: http://perso.wanadoo.fr/jb.perin/GameTemplate04.rar it worked with Blender 2.36 and no longer works under 2.37 in 2.36, robots remain stuck to the ground .. in 2.37, robots start rebounding in a weird manner .. as though they were jumping full of happyness...