Search found 35 matches

by UncleZeiv
Wed Feb 07, 2007 10:09 pm
Forum: Interface & Tools
Topic: Box Select in Blender, OS Mac OS X 10.4
Replies: 3
Views: 2441

Same problem here w/ MacMini Intel. Confirming for both 2.42a and 2.43rc3. Confirming also for all my (almost daily) custom builds so far.
(Btw I saw it also mentioned here).

Is there someone running MacTel who does *not* confirm this bug?
by UncleZeiv
Wed Apr 26, 2006 8:17 pm
Forum: Interface & Tools
Topic: Feature Request - Update 09/01/06
Replies: 35
Views: 20846

fobsta wrote:Good stuff. Is there a build with these patches applied? If there is - I can't find it!
Good news: this patch is now in CVS! So you should find it in all of the future test builds. 8)

(Unfortunately, though, your "don't move the object info" request was reverted by the maintainer.)

Cheers
by UncleZeiv
Sat Apr 15, 2006 1:39 am
Forum: Interface & Tools
Topic: Feature Request - Update 09/01/06
Replies: 35
Views: 20846

Improved patches: rotating view icon: now with brightness control, space saving and not "moving" object info text... that is, almost all requests from fobsta :) user pref for Neo patch (show viewport name) http://img145.imageshack.us/img145/4444/unclezeiveasterpatchpack9rv.jpg Also included in the "...
by UncleZeiv
Sun Mar 19, 2006 6:14 pm
Forum: Interface & Tools
Topic: Feature Request - Update 09/01/06
Replies: 35
Views: 20846

I think the enable rotating view icon should toggle ALL the axis view icons in all the windows. :shock: That's how it should behave! It works for me... haven't tried out the windows build, maybe something wrong there?!? I'll check. if I have two viewpoints, a perpective and a top view, side by side...
by UncleZeiv
Sun Mar 19, 2006 12:30 pm
Forum: Interface & Tools
Topic: [Feature Request] Lock Normal widget
Replies: 2
Views: 1593

Re: [Feature Request] Lock Normal widget

Caronte wrote:If we want to move a whole object in the Normal direction of one face, we can't.
Try this: align view to selected (shift v). Then you can use the view aligned widget outside edit mode.
by UncleZeiv
Sun Mar 19, 2006 11:28 am
Forum: Interface & Tools
Topic: Feature Request - Update 09/01/06
Replies: 35
Views: 20846

In the user preferences why don't you have one button to toggle all the view icons? The entry in the user prefs would change from 'Rotating view icon' to 'View Icons' I'm not sure I got what you mean. The behaviour would be the same as now, you just want a cosmetic change? I like the way the 3d vie...
by UncleZeiv
Sat Mar 18, 2006 7:16 pm
Forum: Interface & Tools
Topic: Feature Request - Update 09/01/06
Replies: 35
Views: 20846

Here you are. Windows build (from Jody): http://www.blender3d.it/lab/blender_CVS_17-03-06_roticon_and_canotto_patch.zip Linux build (from me): http://www.savefile.com/files/4486343 Please note: both builds include also another, minor patch, which makes you zoom towards the 3d cursor instead of the c...
by UncleZeiv
Fri Mar 17, 2006 1:32 am
Forum: Interface & Tools
Topic: Feature Request - Update 09/01/06
Replies: 35
Views: 20846

Updated "rotating view icon" patch:
  • resizeable
  • user prefs (enable, resize)
  • object info moves so that it doesn't overlap
Image

The patch is in the tracker (#3876).
by UncleZeiv
Mon Mar 06, 2006 1:40 am
Forum: Interface & Tools
Topic: Feature Request - Update 09/01/06
Replies: 35
Views: 20846

fobsta wrote:I think the 3d rotating axis should be drawn with perspective when in perpective mode. At the moment it's always orthographic
By the way, I checked how it's done in 3dstudio, and it is always orthographic ;)
by UncleZeiv
Fri Mar 03, 2006 1:36 am
Forum: Interface & Tools
Topic: Feature Request - Update 09/01/06
Replies: 35
Views: 20846

A few comments about the 3d rotating axis Can you make it bigger? I think it might be too small. Hi I'm the author of the patch :) The axis size is more or less the same as before (non rotating one), it is even slightly bigger :) Anyway, in order to accomodate this kind of requirement, I did not ha...
by UncleZeiv
Mon Feb 06, 2006 2:44 am
Forum: Python
Topic: B_Brush crashes blender
Replies: 4
Views: 2521

Same bug here. Deleting my custom .B.blend makes the problem disappear.

_dave_
by UncleZeiv
Mon Jan 23, 2006 5:21 pm
Forum: Interface & Tools
Topic: Feature Request - Update 09/01/06
Replies: 35
Views: 20846

Ok so: as a would-be blender contributor, I decided that trying to implement some feature proposal that I like could be a good start. In particular, I was curious to see what I could do about your number 3, or "Co-ordinated", as you call it. So, here's a patch; it's not perfect in many ways, but bef...
by UncleZeiv
Fri Jan 13, 2006 10:40 pm
Forum: Interface & Tools
Topic: Quit Blender
Replies: 22
Views: 8715

Programs should never overwrite files silently. Actually I would like to complain also about overwrite of rendered images: if you are not carefule, hours of rendering can be lost without even issuing a warning. So ok, it's my fault in the end, but can't Blender help me?
by UncleZeiv
Fri Jan 13, 2006 12:58 pm
Forum: Interface & Tools
Topic: Feature Request: Better handling of background images
Replies: 4
Views: 2714

You can fake the second one pretty easily by uv mapping the images on different planes...
by UncleZeiv
Thu Jan 12, 2006 4:10 pm
Forum: Interactive 3d
Topic: Some more 2.4 bugs
Replies: 6
Views: 5971

are you kidding? and does multi-material also mean multple uv-channels?