Search found 11 matches
- Tue Dec 06, 2005 11:00 pm
- Forum: Interface & Tools
- Topic: Feature Idea: Embedded Hotkey Actions
- Replies: 4
- Views: 3341
:oops: I'm so sorry I missed both of these... I guess Blender has so many features that some of them get hidden by the others... Hold on Tight, Ongnissim (I do reiterate though, that the "G", then "S"-key combination would be cool though... And something similar could be used to move objects from th...
- Mon Dec 05, 2005 1:44 am
- Forum: Interface & Tools
- Topic: Feature Idea: Embedded Hotkey Actions
- Replies: 4
- Views: 3341
I wasn't aware of that, BUT, if there was a hotkey for this action, I would be much obliged, since most of the time that will not be in use. I figure, that if pressing "G" and going into grab mode, then pressing "S" immdietly afterwards should logically turn off that centers button, and allow them t...
- Mon Dec 05, 2005 1:19 am
- Forum: Interface & Tools
- Topic: Feature Idea: Embedded Hotkey Actions
- Replies: 4
- Views: 3341
Feature Idea: Embedded Hotkey Actions
Hello Devs, I was working on a project yesterday, and I had a revelation: Would life be simpler if Blender included an option to scale the distance between 2 objects? For example: I had 2 masses of water in a scene, and I realized that I had positioned them to far apart. Me, being low on time, did n...
- Tue Nov 29, 2005 11:22 am
- Forum: Interface & Tools
- Topic: Further Particles Improvements
- Replies: 13
- Views: 6467
Re: Further Particles Improvements
1) It would be good if there was a button somewhere (maybe on the Draw panel in object buttons) that would enable/disable drawing of particles in 3d view. This would be useful if you have several patches of objects with static particles, causing a likely slowdown. There is already this: In the part...
- Tue Nov 29, 2005 10:04 am
- Forum: Testing Builds
- Topic: bf-blender / Linux x86 2.40RC1 (2005/11/27) RC BUILD
- Replies: 21
- Views: 21590
- Mon Nov 28, 2005 5:32 am
- Forum: Testing Builds
- Topic: bf-blender / Linux x86 2.40RC1 (2005/11/27) RC BUILD
- Replies: 21
- Views: 21590
Sorry, I will probably post this in the Bug Tracker, but I need to know if anyone else experiences a crash when they try to use raytraced shadows with TransShad on for a particle material. I have recreated this, and TransShad works on non-particle objects, and the particles render without transShad ...
- Mon Nov 21, 2005 7:37 pm
- Forum: Interface & Tools
- Topic: Envelope Request (Easily Implemented, AFAIK)
- Replies: 12
- Views: 6851
Re: Envelope Request (Easily Implemented, AFAIK)
EDIT: BTW, I hope doing this was not what you meant by "Solid Volume Testing" This is exactly what I meant by volume testing. :) That's what I was afraid of... Is this probable? I can see how it would be an interesting addition, and if it causes a major slowdown (since you'd calculate more [I'm ass...
- Mon Nov 21, 2005 1:48 pm
- Forum: Interface & Tools
- Topic: Envelope Request (Easily Implemented, AFAIK)
- Replies: 12
- Views: 6851
- Mon Nov 21, 2005 6:03 am
- Forum: Interface & Tools
- Topic: Envelope Request (Easily Implemented, AFAIK)
- Replies: 12
- Views: 6851
Re: Envelope Request (Easily Implemented, AFAIK)
At first it seemed like a good idea and then I thought: Connected to what? Connected PET works because there's a starting point to test connection (the selection). I don't see how that would work for bones in a boundary volume. I'm sorry, I didn't word that correctly :? What I meant was points conn...
- Mon Nov 21, 2005 5:13 am
- Forum: Interface & Tools
- Topic: Envelope Request (Easily Implemented, AFAIK)
- Replies: 12
- Views: 6851
- Mon Nov 21, 2005 3:53 am
- Forum: Interface & Tools
- Topic: Envelope Request (Easily Implemented, AFAIK)
- Replies: 12
- Views: 6851
Envelope Request (Easily Implemented, AFAIK)
While I was using some of the current test builds I have noticed that if I mess up on my Envelopes/Vertex Weight groups, and have to change the envelopes of the armatures, that increasing the envelope size (on, lets say, a finger) so that the entire finger is in the envelope. Some of the envelope ma...