Search found 4 matches

by Bight_Jeremy
Tue Oct 18, 2005 2:45 am
Forum: News & Chat
Topic: Official 2.40 alpha1 testing build
Replies: 37
Views: 28690

Bight_Jeremy: this is not a bug, it's the new behaviour for multiple constraints of the same type. For more than 2 copyLocation set the third influence to 0.333 (=1/3), for the forth 0.25 (=1/4), for the fifth 0.2 (=1/5) and so on. For further information try this topic: http://www.blender.org/foru...
by Bight_Jeremy
Mon Oct 17, 2005 4:12 pm
Forum: News & Chat
Topic: Official 2.40 alpha1 testing build
Replies: 37
Views: 28690

Been having alot of fun working with the Armatures in 2.4 Alpha1, but I'm encountering a problem while working on my rig using Copy Location Constraints. In past Blender versions, even in some CVS test builds (Up to october 3rd), when I added 2 Copy Location Constraints, it would blend between the c...
by Bight_Jeremy
Mon Oct 17, 2005 3:20 pm
Forum: Python
Topic: Extracting animation information from an armature
Replies: 17
Views: 6343

Will there be the ability to read the rotation of B-Bone segments in the API? Jus curious since I use Blender for work on video games and I'm quite sure BBones wont export to the engine. If I was able to read the rotations of each segment I could write a script to bake them out to another joint chai...
by Bight_Jeremy
Sat Oct 15, 2005 2:10 am
Forum: News & Chat
Topic: Official 2.40 alpha1 testing build
Replies: 37
Views: 28690

When I bake out my actions in 2.4 they are only baking out the rotations and locations for the ik handles, not all the joints that are in the armature. Not sure if this is due to the Python API still to be put in?