Search found 10 matches

by jayr
Tue Jun 01, 2010 3:34 am
Forum: Interface & Tools
Topic: Hard critique on 2.5 Interface
Replies: 36
Views: 17203

I have used Blender casually off and on for a while, I have been a troll on these forums regarding the UI. Though the frustration wasn't really the UI per se, but being forced to use the static keyboard shortcuts. I use Max professionally on a daily basis. I don't particularly like the workflow of 3...
by jayr
Tue Jul 14, 2009 12:26 am
Forum: Python
Topic: Blender COM/OLE help
Replies: 2
Views: 2086

Final Code for Blender 3D. Hopefully some one finds it useful import xml.dom.minidom from xml.dom.minidom import Node from Blender.Mathutils import * from Blender import Armature from Blender import * import Blender, math, os, bpy def getHeadPos (oDoc): boneHeadPos = [] getElements = oDoc.getElement...
by jayr
Fri Jul 10, 2009 1:37 am
Forum: Python
Topic: Blender COM/OLE help
Replies: 2
Views: 2086

sorry a bit premature here is the code import xml.dom.minidom from xml.dom.minidom import Node doc = xml.dom.minidom.parse('C:\\tmp\\w3d\\archer\\guarcher_atkd.xml') from Blender.Mathutils import * from Blender import Armature from Blender import * import Blender, math def getHeadPos (documentStr): ...
by jayr
Thu Jul 09, 2009 7:08 pm
Forum: Python
Topic: Blender COM/OLE help
Replies: 2
Views: 2086

Blender COM/OLE help

I have about 2000+ files to parse that are xml and look like OGRE files. the MaxScript code that I wrote that processes max files is as follows --<>< --Name: 'Psuedo OGRE' --3DSMax: 9 --Author: jayr@hourglass3d.com --This script exports a skeleton and animation XML file in the same directory as the ...
by jayr
Tue Oct 28, 2008 10:13 pm
Forum: Interface & Tools
Topic: What about a new GUI?
Replies: 115
Views: 44561

So i don't know why you don't shut up and stop being an obnoxious little bitch.
Three reasons.

1. Because I don't know why so many users like to do things the hard way.

2. This debate has been going on now for well over 5 years.

3. The developers can't/don't get it.

Best.
by jayr
Tue Oct 28, 2008 7:00 pm
Forum: Interface & Tools
Topic: What about a new GUI?
Replies: 115
Views: 44561

joeri Your hacker ethic is showing again. We don't care what you think of this nightmare UI. We made it so its "KING". a bit egocentric on your part. The rest of you noobs use this gift or shut up! About your example of Office, did you know that Ctr-S is to save a document. On a Mac its Command-S no...
by jayr
Tue Oct 28, 2008 6:35 pm
Forum: Interface & Tools
Topic: Anyone know why we have this silly limitation in Blender?
Replies: 16
Views: 7422

sorry wrong place "Accident" :oops:
by jayr
Mon Oct 27, 2008 1:02 am
Forum: News & Chat
Topic: Blender adopts a user interface (icon based)
Replies: 25
Views: 10980

The big 3D apps are all fighting over the same customer base No more, Autodesk has aquired the last 3rd big player "XSI" just a few days ago. All you have really are small guys like Silo, houdini, cinema4d and etc. Your fundamental premise here is wrong. there is an if statment in there... you do k...
by jayr
Sun Oct 26, 2008 6:27 pm
Forum: News & Chat
Topic: Blender adopts a user interface (icon based)
Replies: 25
Views: 10980

Having used and still use XSI and Max professionally at game houses I find XSI most intuitive a very sound pipeline and king of iteration. There are quarks in XSI that I don't like and keys binding that I don't care for. So I have the ability to change it, that a huge plus for both apps. If you don'...
by jayr
Fri Oct 28, 2005 6:46 am
Forum: Interface & Tools
Topic: About feature requests
Replies: 168
Views: 121523

UV tools

Wish list for the UV editor Border Select. Exactly like the tools in the mesh editing mode. Face rotation 90 CW CCW 180 CW CCW. accessible via space bar or right click. Context sensitive stuff. ;) Quadify UV. converts all UV that are hightlighted/selected into quads similar algorithm as LSMC except ...