Search found 36 matches

by alarionfirn
Mon Jan 19, 2009 9:49 pm
Forum: Animation
Topic: Totally stuck and completely clueless
Replies: 2
Views: 3275

Re: Totally stuck and completely clueless

LoveNicole wrote:"Non-UV texture in mesh 'cube', material 'material'. Either delete all non-UV textures, or in the shading panel, Materials Button, set texture 'Map Input' to 'UV'"
Did you give this a try?
by alarionfirn
Sat Nov 01, 2008 1:41 pm
Forum: Coding Blender
Topic: Compile Error Ubuntu 64 Hardy
Replies: 6
Views: 3930

Although I have upgraded to scons 1.1.0 I still have got the same error as the author of this thread (see post #1). I'm on Windows XP here.
by alarionfirn
Thu Jun 12, 2008 3:45 pm
Forum: Interface & Tools
Topic: Help about the new panel in blender 2.46
Replies: 2
Views: 1999

If your unfamiliar with new or old features of Blender you can always read the manual, which is located here: http://wiki.blender.org/index.php/Manual . It explains nearly every aspect of the particle system. Not sure if there are any tutorials out yet covering the new particle system since it's fai...
by alarionfirn
Thu Jun 12, 2008 3:38 pm
Forum: Rendering
Topic: Maya to Blender - Bump Mapping
Replies: 1
Views: 3819

As far as I know, the obj wavefront file format supports basic material attributes like diffuse or specular color. I'm not sure if it supports more complex stuff e.g. bump mapping. Anyhow, applying a bump map to a mesh is a very easy task in Blender. The Manual explains this process in detail http:/...
by alarionfirn
Thu Apr 17, 2008 2:20 pm
Forum: Interface & Tools
Topic: Modifier didn't make 2.4 release?
Replies: 3
Views: 2428

Not sure if it is in 2.45 but it is in svn (since a long time). I guess you used a testing build which has the explode modifier and later you opened a 'non-svn-version' which doesn't has it included.
by alarionfirn
Wed Jan 09, 2008 11:19 am
Forum: Interface & Tools
Topic: Black/Blank Blender window?
Replies: 5
Views: 3143

I have an ati radeon 9600 card and I experienced the same problem with any drivers above the catalyst 7.4 or omega drivers 3.8.360. The strange thing for me is that I only get a black screen on my primary monitor, but on my secondary one everything runs just fine.
by alarionfirn
Sun Nov 25, 2007 11:16 am
Forum: Documentation & Education
Topic: What is this error?
Replies: 4
Views: 3375

Well this error occurs because Blender can't find a .dll which is included in the Microsoft Visual C++ Redestributeable Package (which really everyone should have by now and vista has it anyways...). There is a short message under the windows section of the Blender-Downloadepage about that :) . So g...
by alarionfirn
Mon Nov 19, 2007 2:58 pm
Forum: Testing Builds
Topic: Blender 2.43 & Gentoo
Replies: 3
Views: 6493

Haven't used my gentoo box for a while. Probably you should give 2.45 a try (don't know if it's in the stable portage or not, though). Perhaps someone else could comment on this?
by alarionfirn
Thu Oct 25, 2007 11:31 am
Forum: Coding Blender
Topic: Named Layers Update
Replies: 9
Views: 5642

Just had a quick go with the new build on graphicall. I think that the need of an overhaul of the way layers work in Blender has been there for a long time. I think you're really on the right track. Don't know on what else I should comment on :) . I guess most users (including myself) appreciate wha...
by alarionfirn
Wed Oct 03, 2007 10:12 am
Forum: Interface & Tools
Topic: Set Smooth...
Replies: 1
Views: 1975

Some points appear totally black because their normals are inverted. Try CTRL+n in editmode to recalculate the outside of the normals. P.S. I think blenderartists.org is a better place to ask such questions because this is the developer forum whereas blenderartists is the place for artists and every...
by alarionfirn
Thu Sep 27, 2007 10:45 am
Forum: Coding Blender
Topic: FFMPEG compiling problems, swscale.h not found
Replies: 10
Views: 13397

I found out that these lines in win32-mingw-config.py WITH_BF_FFMPEG = 'false' BF_FFMPEG_LIB = 'avformat avutil avcodec' BF_FFMPEG_LIBPATH = LIBDIR + '/gcc/ffmpeg/lib' BF_FFMPEG_INC = LIBDIR + '/gcc/ffmpeg/include' has to be changed to this WITH_BF_FFMPEG = 'false' BF_FFMPEG_LIB = 'avformat avutil a...
by alarionfirn
Tue Sep 25, 2007 7:29 pm
Forum: Coding Blender
Topic: FFMPEG compiling problems, swscale.h not found
Replies: 10
Views: 13397

Thanks for all the posts so far. :wink: My problem is that swscale.h does exist in blender\source\blender\blenkernel\intern so it's most likely a path problem. However, being an Artist I have no clue what line/path has to be changed to fix the error. I'd be thankful if someone could help me out with...
by alarionfirn
Tue Sep 25, 2007 1:41 pm
Forum: Coding Blender
Topic: FFMPEG compiling problems, swscale.h not found
Replies: 10
Views: 13397

FFMPEG compiling problems, swscale.h not found

Since the recent update of the FFMPEG library in blender's svn I'm getting the following error when compiling with FFMPEG enabled: Compiling ==> 'writeffmpeg.c' ===== source\blender\blenkernel\intern\writeffmpeg.c:35:28: ffmpeg/swscale.h: No such file or directory source\blender\blenkernel\intern\wr...
by alarionfirn
Sun Aug 26, 2007 10:09 am
Forum: Interface & Tools
Topic: Blender interface change
Replies: 66
Views: 32798

That filebrowser would be a lot better than the current one. I'd only add a way to create new folders (haven't found one in the existing one).
by alarionfirn
Mon Aug 20, 2007 9:08 pm
Forum: Coding Blender
Topic: Windows version of the mac OS console
Replies: 3
Views: 2944

Perhaps this is a better console than windows' native (and very limited) one. http://sourceforge.net/projects/console/